Aros/Developer/Docs/Examples/SimpleWindowIntuition
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Opening a simple window using AmigaOS3.1 style API
Code
[edit | edit source]#include <proto/exec.h>
#include <proto/dos.h>
#include <proto/intuition.h>
int main(int argc, char *argv[])
{
if (!DOSBase) return RETURN_FAIL;
if (!IntuitionBase) return RETURN_FAIL;
struct Window *win;
struct TagItem tags[] =
{
{ WA_Width, 200 },
{ WA_Height, 100 },
{ WA_Title, (IPTR) "Simple Window" },
{ TAG_DONE, 0UL }
};
win = OpenWindowTagList(NULL, tags);
if (!win) return RETURN_FAIL;
Delay(100);
CloseWindow(win);
return RETURN_OK;
}
Result
[edit | edit source](under AROS nightly build of 20080703)
See also
[edit | edit source]As Zune is the preferred AROS GUI toolkit, see this page on how to do it with Zune: Zune development guide
/*
Copyright © 1999, The AROS Development Team. All rights reserved.
$Id: window.c 30792 2009-03-07 22:40:04Z neil $
Desc: Demo showing moving and sizing of windows
Lang: English.
*/
#include <stdio.h>
#include <string.h>
#include <exec/types.h>
#include <graphics/rastport.h>
#include <graphics/gfxmacros.h>
#include <intuition/intuition.h>
#include <proto/dos.h>
#include <proto/exec.h>
#include <proto/graphics.h>
#include <proto/intuition.h>
struct IntuitionBase *IntuitionBase;
struct GfxBase *GfxBase;
struct Library *LayersBase;
struct DosLibrary *DOSBase;
struct IntuiMessage *msg;
struct Window *openwindow(LONG x, LONG y, LONG w, LONG h);
int main(int argc, char **argv)
{
int x, y;
if ((IntuitionBase = (struct IntuitionBase *) OpenLibrary("intuition.library", 0)))
{
if ((GfxBase = (struct GfxBase *)OpenLibrary("graphics.library", 0)))
{
if ((DOSBase = (struct DosLibrary *) OpenLibrary("dos.library",0)))
{
struct Window *w1;
w1 = openwindow(100, 100, 100, 100);
if (w1)
{
printf( "MoveWindow()...\n" );
for( x=0 ; x<50 ; x++ )
{
MoveWindow(w1,1,0);
// RefreshWindowFrame(w1);
}
for( y=0 ; y<50 ; y++ )
{
MoveWindow(w1,0,1);
// RefreshWindowFrame(w1);
}
printf( "ChangeWindowBox()...\n" );
for( x=0 ; x<50 ; x++ )
{
ChangeWindowBox(w1,150-x,150-x,100+x,100+x);
RefreshWindowFrame(w1);
}
printf( "SizeWindow()...\n" );
for( y=0 ; y<50 ; y++ )
{
SizeWindow(w1,-1,-1);
RefreshWindowFrame(w1);
}
printf( "Done!\nPress a key or click closegadget to quit.\n" );
Wait(1L<<w1->UserPort->mp_SigBit);
msg = (struct IntuiMessage *)GetMsg(w1->UserPort);
/* Catch any message to quit */
ReplyMsg((struct Message *)msg);
CloseWindow(w1);
}
CloseLibrary((struct Library *)DOSBase);
}
CloseLibrary((struct Library *)GfxBase);
}
CloseLibrary((struct Library *) IntuitionBase);
}
return 0;
} /* main */
struct Window *openwindow(LONG x, LONG y, LONG w, LONG h)
{
struct Window *window;
struct Rectangle R;
R.MinX = 10;
R.MinY = 10;
R.MaxX = 100;
R.MaxY = 100;
window = OpenWindowTags(NULL,
WA_IDCMP, IDCMP_RAWKEY|IDCMP_CLOSEWINDOW,
WA_Left, x,
WA_Top, y,
WA_Height, w,
WA_Width, h,
WA_Activate, TRUE,
WA_DepthGadget, TRUE,
WA_Zoom, (IPTR)&R,
WA_CloseGadget, TRUE,
WA_Title, (IPTR)"Windowing demo",
TAG_END);
printf("Window opened\n");
return window;
}