Blender 3D: Noob to Pro/Every Material Known to Man/Mothball
Appearance
Here is a texture setting for a crusty mothball.
Material Tab
Color: R:0.93, G:0.93, B:1
Alpha: 1
Shader Tab
Diffuse Shader (Oren-Nayar), Ref: 0.4
Diffuse Shader (Oren-Nayar), Rough: 2
Specular Shader (Blinn), Spec: 0.5
Specular Shader (Blinn), Hard: 10
Specular Shader (Blinn), Refr: 2
Texture Settings
Texture Type: Musgrave
Musgrave Tab
Hetero Terrain
H: 1.000
Lacu: 1.000
Octs: 1.000
Ofst: 1.000
iScale: 2.5
NoiseSize: 0
Noise Bias: Blender Original, Nabla: 0.001
Map To Tab
Add (not Mix)
Col
Nor (press twice)
Color: R:1, G:1, B:1