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BlitzMax/Language/Constants

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Constants can be used to store values that don't change during the execution of your program.

Constants must be declared in your program before use with the Const command. Declaring a constant means defining a name, type and initial value for it.

The general syntax for declaring a constant is:

Const Identifier @: Type @= ConstantExpression

For example:

Const STARTUP_SIZE=1000
Const SCREEN_WIDTH=640,SCREEN_HEIGHT=480
Const SCREEN_AREA=SCREEN_WIDTH*SCREEN_HEIGHT
Const SCALE_FACTOR:Float=1.5
Const DEFAULT_TITLE:String="Mark Sibly"

Multiple constants may be declared per Const statement using the comma separator.

If no type is provided for a constant, the constant defaults to being of type Int.

The initial value for a constant may be an expression, but the expression must itself be constant - it may only use other constants or literals and may not use any variables.