Jump to content

BlitzMax/Language/Exceptions

From Wikibooks, open books for an open world

BlitzMax provides a mechanism for handling runtime errors known as exception handling

An exception is actually just an object. You can throw and catch exceptions using the Throw command and a Try / Catch block. Here is a simple example:

Function ExTest()
Throw "Bingo!"
End Function

Try
ExTest()
Catch ex:Object
Print ex.ToString()
End Try

Throwing an exception causes the program to jump to the most recent Catch block. You can provide multiple catch blocks for catching exceptions of different types. If there is no appropriate Catch block for the exception, then the program jumps to the next most recent Catch block. If no catch block can be found to deal with the exception, the program will end.

BlitzMax has several built-in exception types, all of which extend type TBlitzException. These are:

Exception Cause
TNullMethodException Thrown when a program attempts to call an abstract method.
TNullFunctionException Thrown when a program attempts to call a null function.
TNullObjectException Thrown when a program attempts to access a null object (only thrown in debug mode).
TArrayBoundsException Thrown when a program attempts to access an array element outside of an array's bounds (only thrown in debug mode).
TRuntimeException Thrown by the RuntimeError or Assert commands.