Jump to content

Chess Opening Theory/1. d4/1...d5/2. e4/2...dxe4/3. Nc3/3...e5

From Wikibooks, open books for an open world
Blackmar-Diemer Gambit (BDG)
a b c d e f g h
8a8 black rookb8 black knightc8 black bishopd8 black queene8 black kingf8 black bishopg8 black knighth8 black rook8
7a7 black pawnb7 black pawnc7 black pawnd7 black kinge7 black kingf7 black pawng7 black pawnh7 black pawn7
6a6 black kingb6 black kingc6 black kingd6 black kinge6 black kingf6 black kingg6 black kingh6 black king6
5a5 black kingb5 black kingc5 black kingd5 black kinge5 black pawnf5 black kingg5 black kingh5 black king5
4a4 black kingb4 black kingc4 black kingd4 white pawne4 black pawnf4 black kingg4 black kingh4 black king4
3a3 black kingb3 black kingc3 white knightd3 black kinge3 black kingf3 black kingg3 black kingh3 black king3
2a2 white pawnb2 white pawnc2 white pawnd2 black kinge2 black kingf2 white pawng2 white pawnh2 white pawn2
1a1 white rookb1 black kingc1 white bishopd1 white queene1 white kingf1 white bishopg1 white knighth1 white rook1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. d4 d5 2. e4 dxe4 3. Nc3 e5

Blackmar-Diemer Gambit (BDG): Lemberger Countergambit

[edit | edit source]

3... e5

[edit | edit source]

Black has advanced their pawn to e5 and offers a pawn transfer. If White takes the e5 pawn, then Qxd1 forces White to either give up the right to castle with Kxd1 or undevelop the knight with Nxd1. However, there are better options such as Nxe4, encouraging Black to take d4 with the queen and make a queen trade, or Nge2, declining the countergambit and protecting the d4 pawn.

Traps

[edit | edit source]

The Sneiders attack with Qh5 can lead to a winning position on the 6th move with Nd5?!, with most opponents going Qd7? and blundering Qe5+! and Nxc7!. However, there are players who refute this with a counterattack of their own with Nf6, leading to a queen exchange with both knights capturing the opposing queens.

Theory table

[edit | edit source]

For explanation of theory tables, see theory table and for notation, see algebraic notation..

1. d4 d5 2. e4 dxe4 3. Nc3 e5

4 5 6 7 8
Lange Gambit Nxe4

Qxd4

Qxd4
exd4
Bf4
Bf5
Bd3
Bxe4
Bxe4

c6

Endgame Variation dxe5
Qxd1+
Nxd1
Nc6
Bf4

Bf5

Nc3

O-O-O

Bb5

Nd4

=
Sneiders Attack Qh5

exd4

Bc4

Qe7

Nd5?!

Qd7?

Qe5+!

Ne7??

Nxc7+!

Kd8

+ −
...

...

...

...

...

Nf6

Nxe7

Nxh5

Nxc8

Nc6

When contributing to this Wikibook, please follow the Conventions for organization.

References

[edit | edit source]