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Chess Opening Theory/1. g4/1...Nf6

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Grob's Attack
a b c d e f g h
8a8 black rookb8 black knightc8 black bishopd8 black queene8 black kingf8 black bishopg8 black kingh8 black rook8
7a7 black pawnb7 black pawnc7 black pawnd7 black pawne7 black pawnf7 black pawng7 black pawnh7 black pawn7
6a6 black kingb6 black kingc6 black kingd6 black kinge6 black kingf6 black knightg6 black kingh6 black king6
5a5 black kingb5 black kingc5 black kingd5 black kinge5 black kingf5 black kingg5 black kingh5 black king5
4a4 black kingb4 black kingc4 black kingd4 black kinge4 black kingf4 black kingg4 white pawnh4 black king4
3a3 black kingb3 black kingc3 black kingd3 black kinge3 black kingf3 black kingg3 black kingh3 black king3
2a2 white pawnb2 white pawnc2 white pawnd2 white pawne2 white pawnf2 white pawng2 black kingh2 white pawn2
1a1 white rookb1 white knightc1 white bishopd1 white queene1 white kingf1 white bishopg1 white knighth1 white rook1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. g4 Nf6

1...Nf6

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This move develops a knight and attacks the defenseless g-pawn. The problem with this move is that White can play 2. g5 to attack the knight, which does not have a good square to retreat besides h5 and its starting square. The move 2...Ng4 is particularly bad as the knight gets trapped after 3. d4.

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