Civ/Civilization IV/Warlords Extras
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Aggressive | free promotion (Combat I) for melee, gunpowder units | +100% Production of Barracks & Drydock |
Charismatic | -25% xp needed for promotions | +1 Happiness in all cities; +1 Happiness from Monument & Broadcast Tower |
Creative | +2 Culture per city | +100% Production of Theatre & Colosseum |
Expansive | +3 Health per city | +100% Production of Granary & Harbor |
Financial | +1 Commerce on tiles with 2 commerce | --- |
Imperialistic | +100% Great General (Warlord) emergence | +50% Production of Settlers |
Industrious | +50% Wonder Production | +100% Production of Forge |
Organized | -50% Civic upkeep | +100% Production of Lighthouse & Courthouse |
Philosophical | +100% Great Person birth rate | +100% Production of University |
Protective | Free promotions (Drill I & City defense I) for archery & gunpowder | +100% Production of Walls & Castle |
Spiritual | No Anarchy | +100% Production of Temple |
Agriculture | Fishing | Hunting | Mining | Mysticism | The Wheel | |
Agriculture | --- | America | Persia, Zulu | China | Incans | Egypt, France, Ottoman |
Fishing | America | --- | Greece, Viking | England, Rome, Carthage | Spain | Japan |
Hunting | Persia, Zulu | Greece, Viking | --- | Germany, Russia | Aztec, Celt | Mongolia |
Mining | China | England, Rome, Carthage | Germany, Russia | --- | India, Korea | Mali |
Mysticism | Incans | Spain | Aztec, Celt | India, Korea | --- | Arabia |
The Wheel | Egypt, France, Ottoman | Japan | Mongolia | Mali | Arabia | --- |