Adapter
The adapter pattern is used when a client class has to call an incompatible provider class. Let's imagine a MailingClient class that needs to call a method on the LegacyEmployee class:
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MailingClient
already calls classes that implement the IEmployee
interface but the LegacyEmployee
doesn't implement it. We could add a new method to LegacyEmployee
to implement the IEmployee
interface but LegacyEmployee
is legacy code and can't be changed. We could modify the MailingClient
class to call LegacyEmployee
but it needs to change every call. The formatting code would be duplicated everywhere. Moreover, MailingClient
won't be able to call other provider class that implement the IEmployee
interface any more.
So the solution is to code the formatting code in another independent class, an adapter, also called a wrapper class:
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EmployeeAdapter
implements the IEmployee
interface. MailingClient
calls EmployeeAdapter
. EmployeeAdapter
formats the data and calls LegacyEmployee
. This type of adapter is called an object adapter. The other type of adapter is the class adapter.
Examples
The WebGL-2D is a JavaScript library that implements the adapter pattern. This library is used for the HTML5 canvas element. The canvas element has two interfaces: 2d and WebGL. The first one is very simple to use and the second is much more complex but optimized and faster. The WebGL-2D 'adapts' the WebGL interface to the 2d interface, so that the client calls the 2d interface only.
Cost
Think twice before implementing this pattern. This pattern should not be planned at design time. If you plan to use it for a project from scratch, this means that you don't understand this pattern. It should be used only with legacy code. It is the least bad solution.
Creation
Its implementation is easy but can be expensive. You should not have to refactor the code as the client and the provider should not be able to work together yet.
Maintenance
This is the worst part. Most of the code has redundancies (but less than without the pattern). The modern interface should always provide as much information as the legacy interface needs to work. If one information is missing on the modern interface, it can call the pattern into question.
Removal
This pattern can be easily removed as automatic refactoring operations can easily remove its existence.
Advices
- Put the adapter term in the name of the adapter class to indicate the use of the pattern to the other developers.
Implementation
Object Adapter
Our company has been created by a merger. One list of employees is available in a database you can access via the CompanyAEmployees
class:
/**
* Employees of the Company A.
*/
public class CompanyAEmployees {
/**
* Retrieve the employee information from the database.
*
* @param sqlQuery The SQL query.
* @return The employee object.
*/
public Employee getEmployee(String sqlQuery) {
Employee employee = null;
// Execute the request.
return employee;
}
}
One list of employees is available in a LDAP you can access via the CompanyBEmployees
class:
/**
* Employees of the Company B.
*/
public class CompanyBEmployees {
/**
* Retrieve the employee information from the LDAP.
*
* @param sqlQuery The SQL query.
* @return The employee object.
*/
public Employee getEmployee(String distinguishedName) {
Employee employee = null;
// Call the LDAP.
return employee;
}
}
To access both to the former employees of the company A and the former employees of the company B, we define an interface that will be used by two adapters, EmployeeBrowser
:
/**
* Retrieve information about the employees.
*/
interface EmployeeBrowser {
/**
* Retrieve the employee information.
*
* @param direction The employee direction.
* @param division The employee division.
* @param department The employee departement.
* @param service The employee service.
* @param firstName The employee firstName.
* @param lastName The employee lastName.
*
* @return The employee object.
*/
Employee getEmployee(String direction, String division, String department, String service, String firstName, String lastName);
}
We create an adapter for the code of the former company A, CompanyAAdapter
:
/**
* Adapter for the company A legacy code.
*/
public class CompanyAAdapter implements EmployeeBrowser {
/**
* Retrieve the employee information.
*
* @param direction The employee direction.
* @param division The employee division.
* @param department The employee department.
* @param service The employee service.
* @param firstName The employee firstName.
* @param lastName The employee lastName.
*
* @return The employee object.
*/
public Employee getEmployee(String direction, String division, String department, String service, String firstName, String lastName) {
String distinguishedName = "SELECT *"
+ " FROM t_employee as employee"
+ " WHERE employee.company= 'COMPANY A'"
+ " AND employee.direction = " + direction
+ " AND employee.division = " + division
+ " AND employee.department = " + department
+ " AND employee.service = " + service
+ " AND employee.firstName = " + firstName
+ " AND employee.lastName = " + lastName;
CompanyAEmployees companyAEmployees = new CompanyAEmployees();
return companyAEmployees.getEmployee(distinguishedName);
}
}
We create an adapter for the code of the former company B, CompanyBAdapter
:
/**
* Adapter for the company B legacy code.
*/
public class CompanyBAdapter implements EmployeeBrowser {
/**
* Retrieve the employee information.
*
* @param direction The employee direction.
* @param division The employee division.
* @param department The employee department.
* @param service The employee service.
* @param firstName The employee firstName.
* @param lastName The employee lastName.
*
* @return The employee object.
*/
public Employee getEmployee(String direction, String division, String department, String service, String firstName, String lastName) {
String distinguishedName = "ov1 = " + direction
+ ", ov2 = " + division
+ ", ov3 = " + department
+ ", ov4 = " + service
+ ", cn = " + firstName + lastName;
CompanyBEmployees companyBEmployees = new CompanyBEmployees();
return companyBEmployees.getEmployee(distinguishedName);
}
}
Ruby
class Adaptee
def specific_request
# do something
end
end
class Adapter
def initialize(adaptee)
@adaptee = adaptee
end
def request
@adaptee.specific_request
end
end
client = Adapter.new(Adaptee.new)
client.request
class Adaptee:
def specific_request(self):
return 'Adaptee'
class Adapter:
def __init__(self, adaptee):
self.adaptee = adaptee
def request(self):
return self.adaptee.specific_request()
client = Adapter(Adaptee())
print client.request()
trait Socket220V {
def plug220()
}
trait Socket19V {
def plug19()
}
class Laptop extends Socket19V {
def plug19() {
println("Charging....")
}
}
class LaptopAdapter(laptop: Laptop) extends Socket220V {
def plug220() {
println("Transform1...")
laptop.plug19()
}
}
object Test {
def main(args: Array[String]) {
//you can do it like this:
new LaptopAdapter(new Laptop).plug220()
//or like this (doesn't need LaptopAdapter)
new Laptop with Socket220V {
def plug220() {
println("Transform2...")
this.plug19()
}
} plug220()
}
}
program Adapter;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils;
type
(* Its interface *)
TTarget = class abstract
function Request: string; virtual; abstract;
end;
(* A client accessed to this. *)
TAdaptee = class(TTarget)
function Request: string; override;
end;
(* Object Adapter uses composition and can wrap classes or interfaces, or both.*)
(* Redirect call to Adaptee. It is loose coupling of client and adapter.*)
(*
*It can do this since it contains, as a private, encapsulated member,
*the class or interface object instance it wraps.
*)
TObjectAdapter = class
fAdaptee: TAdaptee;
function SpecialRequest: string;
constructor Create(adaptee: TAdaptee);
end;
{ TObjectAdapter }
constructor TObjectAdapter.Create;
begin
fAdaptee := TAdaptee.Create;
end;
function TObjectAdapter.SpecialRequest: string;
begin
Result := fAdaptee.Request;
end;
{ TAdaptee }
function TAdaptee.Request: string;
begin
Result := 'Adaptee';
end;
var
clientObject: TObjectAdapter;
begin
try
{ TODO -oUser -cConsole Main : Insert code here }
clientObject := TObjectAdapter.Create(TAdaptee.Create);
WriteLn('Call method Object Adapter: '+clientObject.SpecialRequest);
WriteLn(#13#10+ 'Press any key to continue...');
ReadLn;
clientObject.Free;
except
on E: Exception do
WriteLn(E.ClassName, ': ', E.Message);
end;
end.
Class Adapter
class Adaptee1:
def __init__(self, *args, **kw):
pass
def specific_request(self):
return 'Adaptee1'
class Adaptee2:
def __init__(self, *args, **kw):
pass
def specific_request(self):
return 'Adaptee2'
class Adapter(Adaptee1, Adaptee2):
def __init__(self, *args, **kw):
Adaptee1.__init__(self, *args, **kw)
Adaptee2.__init__(self, *args, **kw)
def request(self):
return Adaptee1.specific_request(self), Adaptee2.specific_request(self)
client = Adapter()
print client.request()
program Adapter;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils;
type
(* Its interface *)
TTarget = class abstract
function Request: string; virtual; abstract;
end;
(* A client accessed to this. *)
TAdaptee = class(TTarget)
function Request: string; override;
end;
(* Class Adapter uses inheritance and can only wrap a class.*)
(* This plain old inheritance. *)
(* It cannot wrap an interface since by definition*)
(* it must derive from some base class as Adaptee in example*)
(*
* Can't reuse Class Adapter without rewrite code
* You need implements other adapter with other method in other class.
*)
TClassAdapter = class(TAdaptee)
function SpecialRequest: string;
end;
{ TClassAdapter }
function TClassAdapter.SpecialRequest: string;
begin
//use inherited Request as SpecialRequest
Result:= inherited Request;
end;
{ TAdaptee }
function TAdaptee.Request: string;
begin
Result := 'Adaptee';
end;
var
clientClass:TClassAdapter;
begin
try
{ TODO -oUser -cConsole Main : Insert code here }
clientClass:= TClassAdapter.Create;
WriteLn('Call method Class Adapter: '+clientClass.SpecialRequest);
WriteLn(#13#10+ 'Press any key to continue...');
ReadLn;
clientClass.Free;
except
on E: Exception do
WriteLn(E.ClassName, ': ', E.Message);
end;
end.