Design Patterns for CS Education/Design Patterns/In-class lightweight teams - progression
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In-class lightweight teams - progression
[edit | edit source]Pattern Name
In-class Lightweight Teams - Progression |
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Problem:Students are worried about team based activities because their grade depends on other students.
Level (any) Semester (amy) Activity type (any) |
Solution: Create groups of 2-3 students for in-class activities. De-emphasize group grade by:
Formation (random) Size (small) Composition (any) Duration (single class, topic based) Contribution to grade (small) Activity progression (group to individual, individual to group) Roles (equal responsibility) |
Rationale: Students may be less concerned about their grade if the percentage of grade associated with an activity is zero or low. Changing groupings make sure a student does not get stuck with the same group. |
Potential Pitfalls: May be hard to quantify effort/participation. May be hard to balance between having some grade so that students take it seriously, but not having too large a grade, causing student anxiety. |