Design Patterns for CS Education/Design Patterns/Pair programming
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Pair programming
[edit | edit source]Pattern Name
PAIR PROGRAMMING |
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Problem: Students need some structure when asked to work together on a programming task.
Level (Introduction, Intermediate, Advanced, Capstone) Semester (Fall, Spring, Summer) Activity type (programming, project, quiz, discussion, problem solving) |
Solution: Students are assigned to work in pairs in a structured environment that involves defined roles that the students share.
Formation (any) Size (pairs) Composition (any) Duration (any) Contribution to grade (small, medium) Activity progression ( individual to group, ) Roles (task specific) |
Rationale: Students get stuck/frustrated and give up. With a partner they can share the burden. They learn more by collaborating with another. More eyes on the problem help you find obvious problems/typos. Encourages peer learning and peer teaching. |
Potential Pitfalls: One student may take over. Both students get stuck. |