Final Fantasy IV/Bosses
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A Wikibookian has nominated this page for cleanup because: Fill missing slots, and EXP tagged with X needs to be multiplied by number of party members. You can help make it better. Please review any relevant discussion. |
Normal bosses
[edit | edit source]Bosses are powerful enemies that you have to overcome. They may either be a single powerful monster, but they sometimes come with escorts.
Name | HP | GP | Exp | Location | Notes |
---|---|---|---|---|---|
Mist Dragon (D.Mist) | 465 | 350 | Misty cave | Light attack. However, when it turns to mist, it cannot be damaged and retaliates with a slightly more powerful attack hitting both Cecil and Kain. | |
Officer | 221 | 165 | 480 | Kaipo inn. | Doesn't directly attack, but orders his three escorts to attack on his behalf. He flees if they die. Gold and EXP reflect killing the soldiers only. |
Octomammoth | 2350 | 500 | 1200 | Waterfall (Watery pass) | Vulnerable to Lit and Cecil's attack. As this monster gets damaged, his speed and attack power decrease. |
Ant Lion | 1000 | 800 | 1500 | Antlion cave (easy of Damcyan) | Retaliates against physical attacks. Magical attacks or abilities don't get countered, including the Choboco summon. |
Mom bomb | 10800 | 555 | 2460 | Mt. Fabul Summit | When the monster drops below 10000 hp, it will grow in preparation for an explosion. After a short delay, it detonates hitting all party members before splitting into 3 bombs and 3 gray bombs. The amount of exp and Gold are maximums, and depend on how many Boms you can kill before they explode. |
Milon / Scarmiglione | 3100 | 3300 | 3800 | Mt. Ordeals Bridge | Milon attacks, escorted by 4 Ghasts.
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Milon / Scarmiglione | 3000 | 3000 | 4000 | Mt. Ordeals Bridge | In spite of being killed, you need to kill him again. He attacks from behind. |
Baigan | 3500 350 * 2 |
3000 | 4840 | Castle Baron | His three parts can individually make attacks. If you destroy the arms, they can recover after a short time with their 350 HP. The main body is weak against Lit-3, but when hit with that spell, casts Wall to defend himself. |
Kainazzo/Cagnazzo | 4000 | 4000 | 5500 | Castle Baron | Attacks with a wave that hits all party members. The body occasionally protects itself by gathering water, which can be negated by lightning. After taking out the watery shield, strike him with Ice. When seriously injured, Kainazzo will also hide in his shell to improve defense and recover health. |
Dark Elf | 3000 | 5000 | 6000 | Dark Elf Cave | After a set of useless spells, the Dark Elf (with 22000 HP) changes into dragon form (3000 HP). If you can land weak, you've won the battle. |
Cindy, Sandy, Mindy | Mindy: 2200 Cindy: 4300 Sandy:2500 |
9000 | 9000 | Tower of Zot | Sandy casts Wall on Cindy, then Mindy casts an attack spell. This method of attack skips defenses. However, as the battle progresses, Sandy's wall spells will bound off the wall and protect party members, preventing you from healing yourself with spells.
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Valvalis / Barbariccia | 6000 | 5000 | 9500 | Tower of Zot | Valvalvis has a spin shield to improve defense - Kain can disrupt this by jumping. When spinning, casts Weak, Ray (partial stone). Otherwise, she simply uses basic attacks. Note that she makes an attack almost immediately after coming out of spin. |
Calbrena | 4624 | 5000 | 15000 | Giott | Starts with 3 Cals with 1000 HP in the back, and 3 Brenas with 300HP in the front. If you can kill these, you don't have to fight Calbrena, but it's recommended to wait for the large doll for the exp. Note: You need to have Cecil and one character alive at the end of the fight. |
Golbez | 22000 | 10000 | 20000 | Giott | Get Kain to jump right away. Otherwise, he'll be hit with Stop along with the rest of your party. Golbez opens by paralyzing the party, with Hold Gas, summoning Shadow who Demolishes party members. However, a mist destroys Shadow before he can demolish Cecil. |
Dr. Lugae + Barnabas/Balnab | Balnab: 3927 Lugae: 4416 |
0 | 0 | Tower of Babil | Dr. Lugae is trying to get his creation to attack. This encounter is merely comedic relief as neither opponent does much damage. If Lugae is defeated first, Balnab will explode and kill one party member; otherwise Lugae will climb into the damaged robot and start controlling it manually, leading into the fight with Balnab-Z. |
Barnabas-Z/Balnab-Z | 2200 | 0 | 0 | Tower of Babil | This version has stronger attacks than the normal Balnab, but Lugae accidentally makes it explode after about 3-4 attacks. Again, this will kill or seriously injure one party member. Killing Balnab-Z first will prevent it from exploding. |
Dr. Lugae/Lugaborg | 6600 | 4000 | 15000 | Tower of Babil | Casts Poison (on all), Beam, Laser, and Emission (on all). Counters with Gas. |
Rubicante | 25200 | 7000 | 25000 | Upper Tower of Babil | Before combat, he heals you. Rubicant absorbs fire, and a cloak of flame that absorbs Ice as well. He will occasionally hide behind the cloak, where he absorbs magic, but isn't as powerful. He normally casts Glare after coming out of cloak. |
Demon Wall | Sealed Cave | This wall slowly advances toward the party with the occasional spell. When it gets too close, it begins to cast destruct very quickly. | |||
Elementals | 57000 + 47000 | 20000 | 102500 | Giant of Babel | A gauntlet of Scarmiglione, Rubicante, Cagnazzo, and Barbariccia. Use the same strategy as the original elements, although some of their special defences don't exist. Scarmiglione is vulnerable to fire and healing. He switches to Rubicante once attacked below 40000 hp. |
CPU | 20000 + 2000 + 2000 | 10333 | Varies | Giant of Babel | Attacker: Hits all party members with Maser. Worth 50000 exp. Defender: Heals CPU for 2000. Worth 50000 exp. CPU: If attacker and defender are destroyed, uses Globe199 (one-hit kill on a party member), and revives them. Worth 50000 exp. |
Zeromus | 61000 | N/A | N/A | Lunar Lair | The final battle. After initial preparations, use the crystal on Zeromus; he won't attack, but until you do, you can't harm him. Zeromus attacks with Big Bang, and casts Virus (all, drains hp, reflectable), Black hole (cancells magic and Walls). Retaliates magical attacks with Nuke (which can be reflected) and retaliates summoning with Bio(untested). |
Optional bosses
[edit | edit source]Defeating these bosses are not required to complete the game, but makes it easier to do so.
Name | HP | GP | Exp | Location | Notes |
---|---|---|---|---|---|
Asura | 31,005 | 20,000 | Cave of Summoned monsters | Once defeated, you can call Asura for full-party healing. | |
Leviathan | 50,001 | 28,000 | Cave of Summoned monsters | Once defeated, you can call Leviathan for a water-attack. | |
Odin | 20,001 | 18,000 | Castle Baron | Once defeated, you can call Odin for an instant-kill attack. | |
Behemoth | 23,000 | 65,000 | 57,000 | Bahamut Cave | A demi-boss. Retaliates with physical attacks. Note: This creature also appears in random encounters. |
Bahamut | 45,001 | 35,000 | Bahamut Cave | Bahamut performs a countdown from 5 to charge his powerful attack. When it reaches 0, he launches a Mega-Flare that inflicts heavy damage (but can be reflected.) Once defeated, you can call Bahamut for a powerful non-elemental attack. |
Special Encounters
[edit | edit source]These fights would appear to be boss fights, but are really special cutscenes. They are mostly there for decoration and are not usually based around the power or abilities of the party.
Name | HP | Location | Notes |
---|---|---|---|
Girl | 60000 | Mist | This girl is upset that you killed her mother and burned her village. Out of desperation, she almost immediately calls a Titan to create an earthquake, blocking off a passage. |
Edward | 60000 | Damcyan | Tellah attacks Edward in a fit of rage, only to be called off by Anna. This is an auto-combat, and cannot be controlled. |
Waterhag | 45672 | Kaipo | After returning to Kaipo, Edward has a short fight with a waterhag. The enemy dies in three attacks. Worth 100 Gil, 800 exp. |
Kain | 65000 | Fabul | This battle will end when Cecil is at critical health. Even if you are able to damage Kain between his attacks and inflict the necessary damage, the victory will be overwritten by the following cutscene. |
D.Knight | 1000 | Mt. Ordeals | You can defeat your past self through damage, although it's much easier (and less expensive) to simply wait for him to attack three times. |
Yang | 4000 | Baron | After an attack by two guards (200 HP each), you need to deal with Yang. After he uses his kick ability twice, make an attack to win the battle. Victory through damage results in the same outcome, but is not feasible for normally leveled characters. |
Dark Elf | 65000 | Dark Elf Cave | When you first encounter the Dark Elf, the magnetic field weakens the main attackers in the party, causing him to be victorious. The party will be defeated, whether by combat or by a time limit. If you have the twin harp, your party is healed and the magnetic field is disabled. Otherwise, the game will end. |
Golbez | 65500 | Tower of Zot | Tellah engages in an autocombat with Golbez, due to rage with Anna. As such, he tries cast a variety of spells, before landing Meteor. |
Rubicant | 25200 | Cave Elbana | Edge engages in auto-combat, only to discover that Rubicant absorbs his most powerful attack. Rubicant retaliates with Glare, knocking out Edge. |
Queen and King Eblan | 60000 each | Upper Tower of Babil | The king and queen were changed into mosnters by Dr. Rugae. During this scene, they will recover from the mind control after a few of their attacks. Don't worry about damage unless you are critically low on health; Rubicant will heal you after apologizing about the parents. |
Zemus | 65000 | Lunar Lair | An auto combat with Golbez and FuSoYa who pummel with the most powerful spells. They finish with W.Meteo. |
Zeromus | 65000 | Lunar Lair | An auto combat with Golbez and FuSoYa who pummel with the most powerful spells. Zeromus absorbs the attacks, and their crystal has no effect. Zeromus retaliates, taking out the two fighters and the rest of the party. |