Final Fantasy VI/Spells
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Final Fantasy VI > Spell List
Items that teach spells are in bold
Name | MP Cost | Effect | Espers Who Teach It | Note |
---|---|---|---|---|
Cure | 5 | Weak healing magic. Harms undead weakly. | Kirin x2, Shiva x3, Sraphim x20, Starlet x20 | None |
Cure 2 | 25 | Medium healing magic. Harms undead somewhat. | Golem x5, Kirin x1, Sraphim x8, Starlet x16, Unicorn x4, Sraphim x5 | None |
Cure 3 | 40 | Strong healing magic. Harms undead greatly. | Phoenix x2, Starlet x1 | It's actually stronger than Flare on a single target |
Life | 30 | Revies a dead ally with about 12% of their max HP. May kill undead quickly. | Bismark x2, Phoenix x10, | Kills an undead instantly |
Life 2 | 60 | Revies a dead ally with 100% of their max HP. May kill undead quickly. | Phoenix x2 | Kills an undead instantly |
Antdot | 3 | Heals poison. | Kirin x4 | Also removes Seizure |
Remedy | 15 | Heals all bad status effects (Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Stone, and Charm), but not Frozen, Imp, or Zombie. | Alexandr x15, Sraphim x4, Starlet x20, Unicorn x3 | None |
Regen | 10 | Gradually heals HP. | Kirin x3, Sraphim x10, Starlet x20 | Wears away HP for undeads |
Life 3 | 60 | Revies a dead ally with 12% of their max HP immediately after they die. | Phoenix x1 | Can kill an undead inflicted with Life 3, if you attack with Doom |
Fire | 4 | Weak fire attack. | Bismark x20, Ifrit x10, Siren x6 | None |
Ice | 5 | Weak ice attack | Bismark x20, Shiva x10 | None |
Bolt | 6 | Weak lightning attack. | Bismark x20, Ramuh x10 | None |
Poison | 3 | Poisons enemy. | Ramuh x5 | Is actually stronger than Fire, Ice, or Bolt |
Drain | 15 | Steals enemy's HP and gives it the caster. | Ifrit x1 | Works in reverse versus undead |
Fire 2 | 20 | Medium fire attack. | Flame Shld x5, Ifrit x5, Maduin x3 | None |
Ice 2 | 21 | Medium ice attack | Ice Shld x5, Shiva x5, Maduin x3 | None |
Bolt 2 | 22 | Medium lightning attack. | Thunder Shld x5, Ramuh x2, Maduin x3 | None |
Bio | 26 | Poisons enemy and does greater damage than Poison. | Shoat x8 | Weaker than level 2s |
Fire 3 | 51 | Strong fire attack. | Phoenix x3, Tritoch x1 | None |
Ice 3 | 52 | Strong ice attack | Tritoch x1 | None |
Bolt 3 | 53 | Strong lightning attack. | Tritoch x1 | None |
Break | 25 | Turns an enemy to stone. | Shoat x5 | Checks for ID protection unlike Dread |
Doom | 35 | Dispatches an enemy. | Shoat x2 | Fully heals an undead |
Pearl | 40 | Pearl-elemental attack. | Alexandr x2 | None |
Flare | 45 | Barrier-piercing attack. | Bahamut x2 | None |
Demi | 33 | Cuts an enemy's HP in half. | Phantom x5 | Checks for ID Protection |
Quartr | 48 | Cuts an enemy's HP by 3/4. | Terrato x1 | Checks for ID Protection |
X-Zone | 53 | Sends an enemy into the X-Zone. | Cursed Ring x5, Fenrir x5 | ID to all |
Meteor | 62 | Damages multiple enemies. | Crusader x10, Odin x1 | None |
Ultima | 80 | Damages multiple enemies. | Paladin Shld x1, Ragnarok x1 | Simply broken |
Quake | 50 | Unfocused Earth-elemental attack. | Terrato x3 | Stronger than Meteor |
W Wind | 75 | Unfocused near-fatal attack. | Terrato x1 | Safety Bit can block this |
Merton | 85 | Unfocused piercing fire attack. | Crusader x1 | Also wind-elemental, stronger than Meteor |
Scan | 3 | Displays an enemy's HP/weak point. | Kirin x5 | None |
Slow | 5 | Slows battle speed of target. | Palidor x20, Siren x7 | None |
Rasp | 12 | Damages MP. | Shiva x4, ZoneSeek x20 | None |
Mute | 8 | Prevents target from using magic. | Siren x8 | Also prevents from using any attacks that cost MP |
Safe | 12 | Raises target's defense. | Alexandr x10, Carbunkl x2, Golem x5, Unicorn x1 | None |
Sleep | 5 | Puts target to sleep. | Siren x10 | None |
Muddle | 8 | Confuses target. | Stray x7 | None |
Haste | 10 | Raises battle speed of target. | Carbunkl x3, Palidor x20 | None |
Stop | 10 | Stops target's battle gauge. | Fenrir x3, Golem x5 | None |
Bserk | 16 | Casts Berserk on target. | Phantom x3 | Cause enemy to use phys. attack only, but raise their damage |
Float | 17 | Makes target float. | Palidor x5, Stray x2 | Protects again earth-elemental attacks save Lifeshaver |
Imp | 10 | Changes to/from "Imp." | Imp's Armor x1, Stray x5, Tortoise Shld x1, Titanium x1 | None |
Rflect | 22 | Casts a magic barrier on target that reflects magic. | Carbunkl x5 | None |
Shell | 15 | Raises target's magic defense | Alexandr x10, Carbunkl x2, Force Shld x5, Unicorn x1, ZoneSeek x5 | None |
Vanish | 18 | Renders target invisible and immune to physical attacks. | Phantom x3 | All magical attack will hit an invisible target, unless status protection is present |
Haste2 | 38 | Speeds up entire party. | Palidor x2 | None |
Slow 2 | 26 | Slows multiple enemies. | Palidor x2 | None |
Osmose | 1 | Absorbs MP from target. | Shiva x4, ZoneSeek x15 | Works in reverse versus undead |
Warp | 20 | Escape from dungeons/battles. | Carbunkl x2, Fenrir x10 | None |
Quick | 99 | Allows double commands. | Raiden x1 | Simply broken |
Dispel | 25 | Maintains poor status. | Alexandr x10, Unicorn x2 | Removes beneficial statuses |