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Game Creation with XNA/3D Development/3D Modelling Software

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3D Modelling Software

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There are many different 3D modelling programs. Some cost money, like Cinema4D or Maya, others are free (Sketchup) or even open source such as Blender. In this chapter we show how to exports static and dynamic models (animation) from these programs into XNA, what to worry about (such as scaling, maximum number of keyframes and/or bones, etc.), and what else can be done with those tools.

some Blender related links: http://www.blender.org/education-help/video-tutorials/ http://de.wikibooks.org/wiki/Blender_Dokumentation http://sopra.le-gousteau.de/BlenderTutorial http://www.youtube.com/user/super3boy#grid/user/DE37E771345BCC6F

Authors

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Manissel681