Guide to Game Development/Miscellaneous/List of advice
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Advice from user: CallumPoole (discuss • contribs) 02:21, 3 July 2014 (UTC)
[edit | edit source]- Work on side projects alongside your main project, this will help you relax[1].
- When stuck on a problem, use a pen and paper to write down and try and solve the problem.
- Loops are your friends, avoid copy and pasting.
- Use a decent IDE that will help speed up development.
- Learn binary, useful for all types of programming.
- Get others to test your game, what seems intuitive to you might not be intuitive to others.
- If you have an idea for a game that's really big and you've just started game development, you first game will be badly developed; this is why it's important to make lots of small projects rather than building a massive project on your mistakes. Only when you're good enough to perfect the starting layout should to start making a large game[2].
- Teach other, you might learn from it yourself as you need to make sure everything you know is 100% correct.
- Look outside the box, see Where do I begin?.
- Comments don't just help others, they help you for when your code gets really large or when you've not touched the project for a while.
- Ask on forums, have a go to place to go to ask questions.
- Make friends with people that also do programming/game development[1].