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Guide to Game Development/Settings/Game HUD

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  • Focus mode?
Turn off the HUD, cross-hair, mini-maps and interaction & navigation prompts completely throughout the whole game-play experience. Enabling this should deactivate all other options shown below.
  • Navigation prompts?
Should you show on-screen prompts about where they need to go?
  • Interaction prompts?
An example of what this is would be: "Press 'E' to use" appearing on the screen when you go near it.
  • Waypoint markers?
    • Options for markers on mini-map on/off.
    • Options for markers in the world (like a giant arrow in the 3D world) on/off.
      • Could have distance fade in options for this when on.
  • Mini-map?
    • Add opacity options for a mini-map.
  • HUD Opacity
    • Could fade from one value to another when not in use.
  • Cross-hair Opacity
  • Options to fade out certain HUD options when they're not needed.
    • Allow them to select which parts.
    • Allow them to set timers for those parts (times after they're no longer useful).
  • HUD size slider (makes it bigger or smaller)

References

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