Guide to Game Development/Theory/Physical motion
Appearance
Categories
[edit | edit source]- Velocity, Acceleration, Distance and Time.
- The forces that act upon the object.
- The conservation of momentum, collisions in mathematics, impulse.
- The motion of an object being propelled through the air.
- More to be added
Notation
[edit | edit source]The Greek letter Delta () in its capital form means 'Change in...'.
A line above a variable() means the 'Mean' or the 'Average' (same thing).