Guide to the Godot game engine/If conditions
Appearance
These keywords are for if statements.
not
[edit | edit source]The not keyword reverses the condition that is placed afterword.
As an alternative, you can use "!".
and
[edit | edit source]The and keyword checks if the values before and after it are both true.
or
[edit | edit source]The or keyword checks if a value before or after it is true.