History of video games/Platforms/Magnavox Odyssey
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The Magnavox Odyssey and controller.
History
[edit | edit source]Background
[edit | edit source]The Magnavox company was founded on the 5th of July in 1917, and mainly produced products such as radios, speakers, and televisions for consumers and the military.[1]
Ralph Baer was born in 1922 in Germany, where he was soon denied an education under the increasing power of the Nazis.[2] Baer and his family fled to the United States as refugees, fleeing persecution in Nazi Germany.[3] A chance encounter on a subway in 1938 lead Baer to gain an interest in technology.[4] Baer later was drafted into the American army to fight the Nazis in World War II.[5][3]
Development
[edit | edit source]Ralph Baer, now an engineer who specialized in television, thought of an interactive television game in 1966.[6] In 1967 a prototype unit called TV Game Unit #1, which allowed a dot to be manipulated on a television screen.[6] This test system used vacuum tubes instead of transistors, but was still compact due to its simplicity.[7]
The following prototype TV Game Unit #2 allowed for two players, and was referred as the "Pump Unit" because of its unique up and down handle controller.[8]
Baer convinced company leadership to fund his project with a $2000 budget.[9] The TV Game Unit #7 prototype, called the "Brown Box" could play multiple games, and had two controllers with a design that, while unrefined, was quite similar to the gamepads used in the third and fourth generation of consoles.[10] A prototype 1968 controller featuring a real golf ball on the end of a sturdy joystick was made, allowing the use of a standard golf club to be used in a golf game.[11] A prototype plastic lightgun was also made for shooting games.[12] Program card overlays served as a sort of game medium, indicating which switches needed to be pressed to access specific games. [13]
Magnavox contracted Nintendo, then a Japanese company that made a number of consumer goods including toys, to produce the light guns for the Magnavox Odyssey in 1971, adapting an existing Nintendo light gun toy for this purpose.[14][15][16]
On January the 27th, 1972 production of the Magnavox Odyssey began.[17]
The name Odyssey was chosen as a nod to the Stanley Kubrick film 2001: A Space Odyssey.[18]
Launch
[edit | edit source]Magnavox launched the Magnavox Odyssey in May of 1972.[6][17] The cost of the Odyssey was $99.95,[18] which included 12 pack in games.[19]
For reasons unrelated to the Odyssey, Dutch company Philips acquired the American company Magnavox in 1974.[20][1] The Philips company was founded in 1891, making it among the oldest companies to have a large involvement in the gaming industry.[21][22]
The Magnavox Odyssey 100 was released in 1975, with used four integrated circuits to greatly simplify hardware.[23]
Legacy
[edit | edit source]Production of the Magnavox Odyssey ended in 1975.[24] The console was followed by the Odyssey series of dedicated consoles. The console would later receive a proper followup in the Magnavox Odyssey².
The Magnavox Odyssey sold less than 100,000 consoles its first year and about 350,000 total[25] due to poor marketing.[6] Magnavox salespeople would often incorrectly imply that a Magnavox Television was required to use the console to sell more Magnavox televisions, despite it's compatibility with nearly all televisions.[26][27]
The Magnavox Odyssey would inspire Atari co-founder Nolan Bushnell to have his company make Pong, eventually leading Magnavox to take legal action against Atari.[27][28]
In 1973, following the launch of the Odyssey, Baer demonstrated a concept All Purpose Box console pioneered a number of concepts which are now common.[29] The Multimedia Box would run games, including some which could be advertiser supported, educational content, and mail order shopping.[29]
In 2021 Handball for the Brown Box prototype would be the first video game to be depicted on currency produced by the United States Mint.[30]
Because it is commonly recognized as the first home game console, the Magnavox Odyssey is also nearly universally categorized as a first generation console.
Preservation
[edit | edit source]Due to it's wildly different technical architecture, and a reliance on physical objects, accurate emulation of the Odyssey relies on much different techniques compared to standard emulators.
In 2017 a team at the University of Pittsburgh began working to preserve Odyssey related materials.[31]
Technology
[edit | edit source]The Magnavox Odyssey lacked a computer, instead using analog circuitry and game cards that manipulate internal jumpers to achieve desired results.[32][33] Display output was limited to a line and three white blocks[27], so color overlays and physical items were used to enhance gameplay.[34] Overlays attached to the CRT televisions via either the static electricity generated by the television, or manually with tape.[35]
The system is powered by six C type batteries.[36], though an optional AC adapter was available.[37] Inserting a game card turned on the power, so the unit lacks a power button.[38]
Games
[edit | edit source]Because the Odyssey lacked a computer, and was primarily a graphics generating device, games for the Magnavox Odyssey were simple, and were often versions of real sports like tennis.[39] Other games included a US Geography quiz game, and a roulette game.[39] No matter the game, the Odyssey relies a lot on its players to use their imaginations, as well do things like keep score or enforce rules.
Gallery
[edit | edit source]Console
[edit | edit source]Controller
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Controller front. The single stage vertical dial is visible.
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Controller back and twelve pin plug. The two stage horizontal and "English" dial is visible.
Accessories
[edit | edit source]Technology
[edit | edit source]Marketing
[edit | edit source]External Resources
[edit | edit source]- MoMA - Magnavox Odyssey exhibit at the Museum of Modern Art.
- Smithsonian National Museum of American History - Magnavox Odyssey page featuring photo with Odyssey and packaging.
- Smithsonian National Museum of American History - Article about Ralph Baer and prototypes.
- Video Game Console Library - Magnavox Odyssey page with history and photos.
- Old Computers - Magnavox Odyssey Page with history and technical information.
- Centre for Computing History - Magnavox Odyssey page
- Video Game Kraken - Odyssey by Magnavox page
- Pong Story's website on the Odyssey.
- Video Game History Foundation - Page on the Odyssey focusing on the history of advertising the system.
- BBC Archive - Includes a video from 1973 which introduces the then novel concept of a video game.
References
[edit | edit source]- ↑ "Because of Her Story". Because of Her Story. Retrieved 28 November 2020.
- ↑ a b "Inventor Ralph Baer Was An American Success Story". NPR.org. Retrieved 28 November 2020.
- ↑ Sullivan, Gail. "The 1938 subway ride that led to the invention of video games". Washington Post. https://www.washingtonpost.com/news/morning-mix/wp/2014/12/08/the-subway-ride-that-led-to-the-invention-of-video-games/.
- ↑ "Motherboard TV: Oral History of Gaming: Ralph Baer and his All-Purpose Boxes". www.vice.com. Retrieved 28 November 2020.
- ↑ a b c d "Video Game History". Smithsonian Institution. Retrieved 24 October 2020.
- ↑ "TV Game Unit #1, 1967". Smithsonian Institution. Retrieved 24 October 2020.
- ↑ "The Pump Unit, 1967". National Museum of American History. Retrieved 24 October 2020.
- ↑ "Early Home Video Game History: Making Television Play - The Strong National Museum of Play". Google Arts & Culture. Retrieved 25 October 2020.
- ↑ "The Brown Box, 1967–68". National Museum of American History. Retrieved 24 October 2020.
- ↑ "The Brown Box Golf Game Accessory, 1968". National Museum of American History. Retrieved 24 October 2020.
- ↑ "The Brown Box Lightgun, 1967–68". National Museum of American History. Retrieved 24 October 2020.
- ↑ "The Brown Box Program Cards, 1967–68". National Museum of American History. Retrieved 24 October 2020.
- ↑ "Nude Clan: A Video Game Podcast". nudeclan.libsyn.com. Retrieved 15 December 2020.
- ↑ "Nintendo: the history behind the gaming pioneers". Maxxor Blog. 29 July 2015. Retrieved 15 December 2020.
- ↑ Voskuil, Geplaatst door Erik. "Nintendo Light-beam games Kôsenjû SP and Kôsenjû Custom (光線銃SP, 光線銃 カスタム 1970-1976)". Retrieved 15 December 2020.
- ↑ a b "Magnavox Odyssey - First Home Video Game System in 1972". www.cedmagic.com. Retrieved 17 November 2020.
- ↑ a b Range, Peter Ross (15 September 1974). "The space age pinball machine (Published 1974)". The New York Times. Retrieved 1 December 2020.
- ↑ "Inside the Magnavox Odyssey, the First Video Game Console" (in en). PCWorld. 27 May 2012. https://www.pcworld.com/article/256101/inside_the_magnavox_odyssey_the_first_video_game_console.html. Retrieved 24 October 2020.
- ↑ Koshetz, Herbert (29 August 1974). "North American Phillips Seeks Magnavox Shares (Published 1974)". The New York Times. https://www.nytimes.com/1974/08/29/archives/north-american-phillips-seeks-magnavox-shares-an-offer-is-made-for.html. Retrieved 17 November 2020.
- ↑ "Our heritage - Company - About". Philips. Retrieved 17 November 2020.
- ↑ "Philips CD-i Retro Gamer". www.retrogamer.net. Retrieved 17 November 2020.
- ↑ "Magnavox Odyssey 100 Teardown". iFixit. 30 August 2010. Retrieved 24 October 2020.
- ↑ "Video game:Magnavox Odyssey 2 The Voice Series Sid the Sepllbinder - Magnavox Company". Google Arts & Culture. Retrieved 28 October 2020.
- ↑ "From Wind-Up Dolls to Handheld Computers, Toys Follow Evolution of Tech". Smithsonian Insider. 21 December 2015. Retrieved 24 October 2020.
- ↑ "Magnavox Odyssey Video Game Unit, 1972". National Museum of American History. Retrieved 24 October 2020.
- ↑ a b c "A Video Game Odyssey: How Magnavox Launched The Console Industry". Hackaday. 14 September 2017. https://hackaday.com/2017/09/14/retrotectacular-a-video-game-odyssey/. Retrieved 24 October 2020.
- ↑ Wawro, Alex. "Looking back at one of the very first video game rivalries" (in en). www.gamasutra.com. https://www.gamasutra.com/view/news/233898/Looking_back_at_one_of_the_very_first_video_game_rivalries.php. Retrieved 24 October 2020.
- ↑ a b Cifaldi, Frank. "Video game inventor demonstrates multimedia box...in 1973" (in en). www.gamasutra.com. https://www.gamasutra.com/view/news/175505/Video_game_inventor_demonstrates_multimedia_boxin_1973.php. Retrieved 24 October 2020.
- ↑ Bulfinch, Chris (11 June 2021). "Coin Honors Inventor and the Birth of Videogame Culture". CoinWeek. https://coinweek.com/modern-coins/coin-honors-inventor-and-the-birth-of-video-game-culture/.
- ↑ "It was a financial dud, but the first video game console, the Magnavox Odyssey, may be getting a new life" (in en). Pittsburgh Post-Gazette. https://www.post-gazette.com/business/tech-news/2019/02/24/magnavox-odysssey-pitt-vibrant-media-lab-fortnite-juju-smith-schuster-steelers-video-games/stories/201902170007.
- ↑ "Inside the Magnavox Odyssey, the First Video Game Console". PCWorld. 27 May 2012. Retrieved 24 October 2020.
- ↑ "It was a financial dud, but the first video game console, the Magnavox Odyssey, may be getting a new life" (in en). Pittsburgh Post-Gazette. https://www.post-gazette.com/business/tech-news/2019/02/24/magnavox-odysssey-pitt-vibrant-media-lab-fortnite-juju-smith-schuster-steelers-video-games/stories/201902170007. Retrieved 24 October 2020.
- ↑ "Magnavox Odyssey Video Game Unit, 1972". Smithsonian Institution. Retrieved 24 October 2020.
- ↑ "In Search of the First Video Game Commercial". Video Game History Foundation. 10 January 2018. Retrieved 14 December 2020.
- ↑ "Inside the Magnavox Odyssey, the First Video Game Console" (in en). PCWorld. 27 May 2012. https://www.pcworld.com/article/256101/inside_the_magnavox_odyssey_the_first_video_game_console.html#slide6. Retrieved 24 October 2020.
- ↑ "Inside the Magnavox Odyssey, the First Video Game Console". PCWorld. 27 May 2012. Retrieved 24 October 2020.
- ↑ "Inside the Magnavox Odyssey, the First Video Game Console". PCWorld. 27 May 2012. Retrieved 24 October 2020.
- ↑ a b Cifaldi, Frank. "Happy 40th birthday, video games" (in en). www.gamasutra.com. https://www.gamasutra.com/view/news/176677/Happy_40th_birthday_video_games.php. Retrieved 25 October 2020.