Keywords
Navigate Language Fundamentals topic: ) |
Keywords are special tokens in the language which have reserved use in the language. Keywords may not be used as identifiers in Java — you cannot declare a field whose name is a keyword, for instance.
Examples of keywords are the primitive types, int
and boolean
; the control flow statements for
and if
; access modifiers such as public
, and special words which mark the declaration and definition of Java classes, packages, and interfaces: class
, package
, interface
.
Below are all the Java language keywords:
abstract
assert
(since Java 1.4)boolean
break
byte
case
catch
char
class
const
(not used)continue
default
do
double
else
enum
(since Java 5.0)extends
final
finally
float
for
goto
(not used)if
implements
import
instanceof
int
interface
long
native
new
package
private
protected
public
return
short
static
strictfp
(since Java 1.2)super
switch
synchronized
this
throw
throws
transient
try
void
volatile
while
In addition, the identifiers null
, true
, and false
denote literal values and may not be used to create identifiers.
abstract
[edit | edit source]abstract
is a Java keyword. It can be applied to a class and methods. An abstract class cannot be directly instantiated. It must be placed before the variable type or the method return type. It is recommended to place it after the access modifier and after the static
keyword. A non-abstract class is a concrete class. An abstract class cannot be final
.
Only an abstract class can have abstract methods. An abstract method is only declared, not implemented:
Code listing 1: AbstractClass.java
public abstract class AbstractClass {
// This method does not have a body; it is abstract.
public abstract void abstractMethod();
// This method does have a body; it is implemented in the abstract class and gives a default behavior.
public void concreteMethod() {
System.out.println("Already coded.");
}
}
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An abstract method cannot be final
, static
nor native
. Because an abstract class can't directly be instantiated, you must either instantiate a concrete sub-class or you instantiate the abstract class by implementing its abstract methods alongside a new statement:
Code section 1: Abstract class use.
AbstractClass myInstance = new AbstractClass() {
public void abstractMethod() {
System.out.println("Implementation.");
}
};
|
A private method cannot be abstract
.
assert
[edit | edit source]assert
is a Java keyword used
to define an assert statement.
An assert statement is used to declare an expected boolean condition in a program.
If the program is running with assertions enabled, then the condition
is checked at runtime. If the condition is false, the Java runtime system
throws an AssertionError
Assertions may be declared using the following syntax:
assert expression1 [: expression2];
|
expression1
is a boolean that will throw the assertion if it is false. When it is thrown, the assertion error exception is created with the parameter expression2
(if applicable).
An example:
assert list != null && list.size() > 0 : "list variable is null or empty";
Object value = list.get(0);
|
Assertions are usually used as a debugging aid. They should not be used instead of validating arguments to public methods, or in place of a more precise runtime error exception.
Assertions are enabled with the Java -ea
or -enableassertions
runtime option. See your Java environment documentation for additional options
for controlling assertions.
boolean
[edit | edit source]boolean
is a keyword which designates the boolean
primitive type. There are only two possible boolean
values: true
and false
. The default value for boolean
fields is false
.
The following is a declaration of a private
boolean
field named initialized
, and its use in a method named synchronizeConnection
.
Code section 1: Connection synchronization.
private boolean initialized = false;
public void synchronizeConnection() {
if (!initialized) {
connection = connect();
initialized = true;
}
}
|
The previous code only creates a connection once (at the first method call). Note that there is no automatic conversion between integer types (such as int
) to boolean
as is possible in some languages like C. Instead, one must use an equivalent expression such as (i != 0)
which evaluates to true
if i
is not zero.
break
[edit | edit source]break
is a Java keyword.
Jumps (breaks) out from a loop. Also used at switch
statement.
For example:
for ( int i=0; i < maxLoopIter; i++ ) {
System.out.println("Iter=" +i);
if ( i == 5 ) {
break; // -- 5 iteration is enough --
}
}
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See also:
byte
[edit | edit source]byte
is a keyword which designates
the 8 bit signed integer primitive type.
The java.lang.Byte
class is the nominal
wrapper class when you need to store a byte
value
but an object reference is required.
Syntax:
byte
<variable-name> = <integer-value>;
For example:
byte b = 65;
|
or
byte b = 'A';
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The number 65 is the code for 'A' in ASCII.
See also:
case
[edit | edit source]case
is a Java keyword.
This is part of the switch
statement, to find if the value passed to the switch statement matches a value followed by case.
For example:
int i = 3;
switch(i) {
case 1:
System.out.println("The number is 1.");
break;
case 2:
System.out.println("The number is 2.");
break;
case 3:
System.out.println("The number is 3."); // this line will print
break;
case 4:
System.out.println("The number is 4.");
break;
case 5:
System.out.println("The number is 5.");
break;
default:
System.out.println("The number is not 1, 2, 3, 4, or 5.");
}
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catch
[edit | edit source]catch
is a keyword.
It's part of a try
block. If an exception is thrown inside a try block, the exception will be compared to any of the catch part of the block. If the exception match with one of the exception in the catch part, the exception will be handled there.
For example:
try {
//...
throw new MyException_1();
//...
} catch ( MyException_1 e ) {
// --- Handle the Exception_1 here --
} catch ( MyException_2 e ) {
// --- Handle the Exception_2 here --
}
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See also:
char
[edit | edit source]char
is a keyword. It defines a character primitive type. char
can be created from character literals and numeric representation. Character literals consist of a single quote character ('
) (ASCII 39, hex 0x27), a single character, and a close quote ('
), such as 'w'
. Instead of a character, you can also use unicode escape sequences, but there must be exactly one.
Syntax:
char variable name1 = 'character1'; |
|
|
65 is the numeric representation of character 'A' , or its ASCII code.
The nominal wrapper class is the java.lang.Character
class when you need to store a char
value but an object reference is required.
Code section 2: char wrapping.
char aCharPrimitiveType = 'A';
Character aCharacterObject = aCharPrimitiveType;
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See also:
class
[edit | edit source]class
is a Java keyword
which begins the declaration and definition of a class.
The general syntax of a class declaration, using Extended Backus-Naur Form, is
class-declaration ::= [access-modifiers]class
identifier
[extends-clause] [implements-clause] class-body extends-clause ::=extends
class-name implements-clause ::=implements
interface-names interface-names ::= interface-name [,
interface-names] class-body ::={
[member-declarations]}
member-declarations = member-declaration [member-declarations] member-declaration = field-declaration | initializer | constructor | method-declaration | class-declaration
The extends
word is optional. If omitted, the class extends the Object
class, as all Java classes inherit from it.
See also:
const
[edit | edit source]const
is a reserved keyword, presently not being used.
In other programming languages, such as C, const is often used to declare a constant. However, in Java, final
is used instead.
continue
[edit | edit source]continue
is a Java keyword. It skips the remainder of the loop and continues with the next iteration.
For example:
int maxLoopIter = 7;
for (int i = 0; i < maxLoopIter; i++ ) {
if (i == 5) {
continue; // -- 5 iteration is skipped --
}
System.println("Iteration = " + i);
}
|
results in
0 1 2 3 4 6 7
See also
[edit | edit source]default
[edit | edit source]default
is a Java keyword.
This is an optional part of the Embedded Systems/Atmel AVRswitch
statement, which only executes if none of the above cases are matched.
See also:
do
[edit | edit source]do
is a Java keyword.
It starts a do-while looping block. The do-while loop is functionally similar to the while loop, except the condition is evaluated after the statements execute
Syntax:
do {
//statements;
} while (condition);
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For example:
do {
i++;
} while ( i < maxLoopIter );
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See also:
double
[edit | edit source]double
is a keyword which designates
the 64 bit float primitive type.
The java.lang.Double
class is the nominal wrapper class when you need to store a double
value but an object reference is required.
Syntax:
double
<variable-name> = <float-value>;
For example:
double d = 65.55;
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See also:
else
[edit | edit source]else
is a Java keyword. It is an optional part of a branching statement. It starts the 'false' statement block.
The general syntax of a if
, using Extended Backus-Naur Form, is
branching-statement ::=if
condition-clause single-statement | block-statement [else
single-statement | block-statement ] condition-clause ::=(
Boolean Expression)
single-statement ::= Statement block-statement ::={
Statement [ Statement ]}
For example:
if ( expression ) {
System.out.println("'True' statement block");
} else {
System.out.println("'False' statement block");
}
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See also:
enum
[edit | edit source]
/** Grades of courses */
enum Grade { A, B, C, D, F };
// ...
private Grade gradeA = Grade.A;
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This enumeration constant then can be passed in to methods:
student.assignGrade(gradeA);
/**
* Assigns the grade for this course to the student
* @param GRADE Grade to be assigned
*/
public void assignGrade(final Grade GRADE) {
grade = GRADE;
}
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An enumeration may also have parameters:
public enum DayOfWeek {
/** Enumeration constants */
MONDAY(1), TUESDAY(2), WEDNESDAY(3), THURSDAY(4), FRIDAY(5), SATURDAY(6), SUNDAY(0);
/** Code for the days of the week */
private byte dayCode = 0;
/**
* Private constructor
* @param VALUE Value that stands for a day of the week.
*/
private DayOfWeek(final byte VALUE) {
dayCode = java.lang.Math.abs(VALUE%7);
}
/**
* Gets the day code
* @return The day code
*/
public byte getDayCode() {
return dayCode;
}
}
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It is also possible to let an enumeration implement interfaces other than java.lang.Comparable
and java.io.Serializable
, which are already implicitly implemented by each enumeration:
public enum DayOfWeek implements Runnable {
MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY, SUNDAY;
/**
* Run method prints all elements
*/
public void run() {
System.out.println("name() = " + name() +
", toString() = \"" + toString() + "\"");
}
}
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extends
[edit | edit source]extends
is a Java keyword.
Used in class
and interface
definition to declare the class or interface that is to be extended.
Syntax:
public class MyClass extends SuperClass
{
//...
}
public interface MyInterface extends SuperInterface
{
//...
}
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In Java 1.5 and later, the "extends" keyword is also used to specify an upper bound on a type parameter in Generics.
class Foo<T extends Number> { /*...*/ }
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See also:
final
[edit | edit source]final
is a keyword. Beware! It has distinct meanings depending whether it is used for a class, a method, or for a variable. It must be placed before the variable type or the method return type. It is recommended to place it after the access modifier and after the static
keyword.
Code section 1: Keyword order.
private static final long serialVersionUID = -5437975414336623381L;
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For a variable
[edit | edit source]The final
keyword only allows a single assignment for the variable. That is to say, once the variable has been assigned, its value is in read-only. If the variable is a primitive type, its value will no longer change. If it is an object, only its reference will no longer change. Keep in mind that its value can still be changed.
Code section 2: Forbidden double assignment.
final int a = 1;
a = 2;
|
|
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A final variable is often used for universal constants, such as pi:
Code section 4: Pi constant.
static final double PI = 3.1415926;
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The final
keyword can also be used for method parameters:
Code section 5: Final method parameter.
public int method(final int inputInteger) {
int outputInteger = inputInteger + 1;
return outputInteger;
}
|
It is useful for methods that use side effects to update some objects. Such methods modify the content of an object passed in parameter. The method caller will receive the object update. This will fail if the object parameter has been reassigned in the method. Another object will be updated instead. Final method parameter can also be used to keep the code clean.
The final
keyword is similar to const
in other languages and the readonly
keyword in C#. A final variable cannot be volatile
.
For a class
[edit | edit source]The final
keyword forbids the creation of a subclass. It is the case of the Integer
or String
class.
Code listing 1: SealedClass.java
public final class SealedClass {
public static void main(String[] args) {
}
}
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A final class cannot be abstract
. The final
keyword is similar to sealed
keyword in C#.
For a method
[edit | edit source]The final
keyword forbids to overwrite the method in a subclass. It is useless if the class is already final and a private method is implicitly final
. A final method cannot be abstract
.
Code listing 2: NoOverwriting.java
public class NoOverwriting {
public final void sealedMethod() {
}
}
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Interest
[edit | edit source]The final
keyword is mostly used to guarantee a good usage of the code. For instance (non-static
) methods, this allows the compiler to expand the method (similar to an inline function) if the method is small enough. Sometimes it is required to use it. For instance, a nested class can only access the members of the top-level class if they are final.
- See also Access Modifiers.
finally
[edit | edit source]finally
is a keyword which is an optional ending part of the try
block.
Code section 1: try block.
try {
// ...
} catch (MyException1 e) {
// Handle the Exception1 here
} catch (MyException2 e) {
// Handle the Exception2 here
} finally {
// This will always be executed no matter what happens
}
|
The code inside the finally block will always be executed. This is also true for cases when there is an exception or even executed return
statement in the try block.
Three things can happen in a try block. First, no exception is thrown:
|
|
You can see that we have passed in the try
block, then we have executed the finally
block and we have continued the execution. Now, a caught exception is thrown:
|
Code section 3: A caught exception is thrown.
System.out.println("Before the try block");
try {
System.out.println("Enter inside the try block");
throw new MyException1();
System.out.println("Terminate the try block");
} catch (MyException1 e) {
System.out.println("Handle the Exception1");
} catch (MyException2 e) {
System.out.println("Handle the Exception2");
} finally {
System.out.println("Execute the finally block");
}
System.out.println("Continue");
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Console for Code section 3
Before the try block Enter inside the try block Handle the Exception1 Execute the finally block Continue |
We have passed in the try
block until where the exception occurred, then we have executed the matching catch
block, the finally
block and we have continued the execution. Now, an uncaught exception is thrown:
Code section 4: An uncaught exception is thrown.
System.out.println("Before the try block");
try {
System.out.println("Enter inside the try block");
throw new Exception();
System.out.println("Terminate the try block");
} catch (MyException1 e) {
System.out.println("Handle the Exception1");
} catch (MyException2 e) {
System.out.println("Handle the Exception2");
} finally {
System.out.println("Execute the finally block");
}
System.out.println("Continue");
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Console for Code section 4
Before the try block Enter inside the try block Execute the finally block |
We have passed in the try
block until where the exception occurred and we have executed the finally
block. NO CODE after the try-catch block has been executed. If there is an exception that happens before the try-catch block, the finally
block is not executed.
If return
statement is used inside finally, it overrides the return statement in the try-catch block. For instance, the construct
Code section 5: Return statement.
try {
return 11;
} finally {
return 12;
}
|
will return 12, not 11. Professional code almost never contains statements that alter execution order (like return
, break
, continue
) inside the finally block, as such code is more difficult to read and maintain.
float
[edit | edit source]float
is a keyword which designates the 32 bit float primitive type.
The java.lang.Float
class is the nominal wrapper class when you need to store a float
value but an object reference is required.
Syntax:
float
<variable-name> = <float-value>;
For example:
float price = 49.95;
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See also:
for
[edit | edit source]for
is a Java keyword.
It starts a looping block.
The general syntax of a for
, using Extended Backus-Naur Form, is
for-looping-statement ::=for
condition-clause single-statement | block-statement condition-clause ::=( before-statement;
Boolean Expression; after-statement )
single-statement ::= Statement block-statement ::={
Statement [ Statement ]}
For example:
for ( int i=0; i < maxLoopIter; i++ ) {
System.println("Iter: " +i);
}
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See also:
goto
[edit | edit source]goto
is a reserved keyword, presently not being used.
if
[edit | edit source]if
is a Java keyword. It starts a branching statement.
The general syntax of a if
, using Extended Backus-Naur Form, is
branching-statement ::=if
condition-clause single-statement | block-statement [else
single-statement | block-statement ] condition-clause ::=(
Boolean Expression)
single-statement ::= Statement block-statement ::={
Statement [ Statements ]}
For example:
if ( boolean Expression )
{
System.out.println("'True' statement block");
}
else
{
System.out.println("'False' statement block");
}
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See also:
implements
[edit | edit source]implements
is a Java keyword.
Used in class
definition to declare the Interfaces that are to be implemented by the class.
Syntax:
public class MyClass implements MyInterface1, MyInterface2
{
...
}
|
See also:
- Java Programming/Creating Objects
- Java Programming/Keywords/class
- Java Programming/Keywords/interface
import
[edit | edit source]import
is a Java keyword.
It declares a Java class to use in the code below the import statement. Once a Java class is declared, then the class name can be used in the code without specifying the package the class belongs to.
Use the '*' character to declare all the classes belonging to the package.
Syntax:
import package.JavaClass;
import package.*;
|
The static import construct allows unqualified access to static members without inheriting from the type containing the static members:
import static java.lang.Math.PI;
Once the static members have been imported, they may be used without qualification:
double r = cos(PI * theta);
Caveat: use static import very sparingly to avoid polluting the program's namespace!
See also:
instanceof
[edit | edit source]instanceof
is a keyword.
It checks if an object reference is an instance of a type, and returns a boolean value;
The <object-reference> instanceof
Object
will return true for all non-null object references, since all Java objects are inherited from Object
. instanceof
will always return false
if <object-reference> is null
.
Syntax:
<object-reference> instanceof
TypeName
For example:
class Fruit
{
//...
}
class Apple extends Fruit
{
//...
}
class Orange extends Fruit
{
//...
}
public class Test
{
public static void main(String[] args)
{
Collection<Object> coll = new ArrayList<Object>();
Apple app1 = new Apple();
Apple app2 = new Apple();
coll.add(app1);
coll.add(app2);
Orange or1 = new Orange();
Orange or2 = new Orange();
coll.add(or1);
coll.add(or2);
printColl(coll);
}
private static String printColl( Collection<?> coll )
{
for (Object obj : coll)
{
if ( obj instanceof Object )
{
System.out.print("It is a Java Object and");
}
if ( obj instanceof Fruit )
{
System.out.print("It is a Fruit and");
}
if ( obj instanceof Apple )
{
System.out.println("it is an Apple");
}
if ( obj instanceof Orange )
{
System.out.println("it is an Orange");
}
}
}
}
|
Run the program:
java Test
The output:
"It is a Java Object and It is a Fruit and it is an Apple"
"It is a Java Object and It is a Fruit and it is an Apple"
"It is a Java Object and It is a Fruit and it is an Orange"
"It is a Java Object and It is a Fruit and it is an Orange"
Note that the instanceof
operator can also be applied to interfaces.
For example, if the example above was enhanced with the interface
interface Edible
{
//...
}
|
and the classes modified such that they implemented this interface
class Orange extends Fruit implements Edible
{
...
}
|
we could ask if our object were edible.
if ( obj instanceof Edible )
{
System.out.println("it is edible");
}
|
int
[edit | edit source]int
is a keyword which designates the 32 bit signed integer primitive type.
The java.lang.Integer
class is the nominal wrapper class when you need to store an int
value but an object reference is required.
Syntax:
int
<variable-name> = <integer-value>;
For example:
int i = 65;
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See also:
interface
[edit | edit source]interface
is a Java keyword. It starts the declaration of a Java Interface.
For example:
public interface SampleInterface
{
public void method1();
//...
}
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See also:
long
[edit | edit source]long
is a keyword which designates the 64 bit signed integer primitive type.
The java.lang.Long
class is the nominal wrapper class when you need to store a long
value but an object reference is required.
Syntax:
long
<variable-name> = <integer-value>;
For example:
long timestamp = 1269898201;
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See also:
native
[edit | edit source]native
is a java keyword. It marks a method, that it will be implemented in other languages, not in Java. The method is declared without a body and cannot be abstract
. It works together with JNI (Java Native Interface).
Syntax:
[public
|protected
|private
]native
method();
Native methods were used in the past to write performance critical sections but with java getting faster this is now less common. Native methods are currently needed when
- You need to call from java a library, written in another language.
- You need to access system or hardware resources that are only reachable from the other language (typically C). Actually, many system functions that interact with real computer (disk and network IO, for instance) can only do this because they call native code.
To complete writing native method, you need to process your class with javah
tool that will generate a header code in C. You then need to provide implementation of the header code, produce dynamically loadable library (.so
under Linux, .dll
under Windows) and load it (in the simplest case with System.load(library_file_name)
. The code completion is trivial if only primitive types like integers are passed but gets more complex if it is needed to exchange strings or objects from the C code. In general, everything can be on C level, including creation of the new objects and calling back methods, written in java.
To call the code in some other language (including C++), you need to write a bridge from C to that language. This is usually trivial as most of languages are callable from C.
See also
[edit | edit source]new
[edit | edit source]new
is a Java keyword. It creates a Java object and allocates memory for it on the heap. new
is also used for array creation, as arrays are also objects.
Syntax:
<JavaType> <variable> = new
<JavaObject>();
For example:
LinkedList list = new LinkedList();
int[] intArray = new int[10];
String[][] stringMatrix = new String[5][10];
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See also:
package
[edit | edit source]package
is a Java keyword. It declares a 'name space' for the Java class. It must be put at the top of the Java file, it should be the first Java statement line.
To ensure that the package name will be unique across vendors, usually the company url is used starting in backword.
Syntax:
package
package;
For example:
package com.mycompany.myapplication.mymodule;
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See also:
private
[edit | edit source]private
is a Java keyword
which declares a member's access
as private. That is, the member is only visible within the class,
not from any other class (including subclasses). The visibility of
private
members extends to nested classes.
Please note: Because access modifiers are not handled at instance level but at class level, private members of an object are visible from other instances of the same class!
Syntax:
private
void
method();
See also:
protected
[edit | edit source]protected
is a Java keyword.
This keyword is an access modifier, used before a method or other class member to signify that the method or variable can only be accessed by elements residing in its own class or classes in the same package (as it would be for the default visibility level) but moreover from subclasses of its own class, including subclasses in foreign packages (if the access is made on an expression, whose type is the type of this subclass).
Syntax:
protected
<returnType> <methodName>(<parameters>);
For example:
protected int getAge();
protected void setYearOfBirth(int year);
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See also:
public
[edit | edit source]public
is a Java keyword which declares a member's access as public. Public members are visible to all other classes. This means that any other class can access a public
field or method. Further, other classes can modify public
fields unless the field is declared as final
.
A best practice is to give fields private
access and reserve public
access to only the set of methods and final
fields that define the class' public constants. This helps with encapsulation and information hiding, since it allows you to change the implementation of a class without affecting the consumers who use only the public API of the class.
Below is an example of an immutable public
class named Length
which maintains private
instance fields named units
and magnitude
but provides a public
constructor and two public
accessor methods.
Code listing: Length.java
package org.wikibooks.java;
public class Length {
private double magnitude;
private String units;
public Length(double magnitude, String units) {
if ((units == null) || (units.trim().length() == 0)) {
throw new IllegalArgumentException("non-null, non-empty units required.");
}
this.magnitude = magnitude;
this.units = units;
}
public double getMagnitude() {
return this.magnitude;
}
public String getUnits() {
return this.units;
}
}
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return
[edit | edit source]return
is a Java keyword.
Returns a primitive value, or an object reference, or nothing(void). It does not return object values, only object references.
Syntax:
return
variable; // --- Returns variable orreturn
; // --- Returns nothing
short
[edit | edit source]short
is a keyword. It defines a 16 bit signed integer primitive type.
Syntax:
short
<variable-name> = <integer-value>;
For example:
short age = 65;
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See also:
static
[edit | edit source]static
is a Java keyword. It can be applied to a field, a method or an inner class. A static field, method or class has a single instance for the whole class that defines it, even if there is no instance of this class in the program. For instance, a Java entry point (main()
) has to be static. A static method cannot be abstract
. It must be placed before the variable type or the method return type. It is recommended to place it after the access modifier and before the final
keyword:
Code section 1: Static field and method.
public static final double PI = 3.1415926535;
public static void main(final String[] arguments) {
//…
}
|
The static items can be called on an instantiated object or directly on the class:
Code section 2: Static item calls.
double aNumber = MyClass.PI;
MyClass.main(new String[0]);
|
Static methods cannot call nonstatic methods. The this
current object reference is also not available in static methods.
Interest
[edit | edit source]- Static variables can be used as data sharing amongst objects of the same class. For example to implement a counter that stores the number of objects created at a given time can be defined as so:
Code listing 1: CountedObject.java
public CountedObject {
private static int counter;
…
public AClass() {
…
counter++;
}
…
public int getNumberOfObjectsCreated() {
return counter;
}
}
|
The counter
variable is incremented each time an object is created.
Public static variable should not be used, as these become global variables that can be accessed from everywhere in the program. Global constants can be used, however. See below:
Code section 3: Constant definition.
public static final String CONSTANT_VAR = "Const";
|
- Static methods can be used for utility functions or for functions that do not belong to any particular object. For example:
Code listing 2: ArithmeticToolbox.java
public ArithmeticToolbox {
…
public static int addTwoNumbers(final int firstNumber, final int secondNumber) {
return firstNumber + secondNumber;
}
}
|
- See also Static methods
strictfp
[edit | edit source]strictfp
is a java keyword, since Java 1.2 .
It makes sure that floating point calculations result precisely the same regardless of the underlying operating system and hardware platform, even if more precision could be obtained. This is compatible with the earlier version of Java 1.1 . If you need that use it.
Syntax for classes:
public
strictfp
class
MyClass { //... }
Syntax for methods:
public
strictfp
void
method() { ... }
See also:
super
[edit | edit source]super
is a keyword.
- It is used inside a sub-class method definition to call a method defined in the super class. Private methods of the super-class cannot be called. Only public and protected methods can be called by the
super
keyword. - It is also used by class constructors to invoke constructors of its parent class.
- Super keyword are not used in static Method.
Syntax:
super
.<method-name>([zero or more arguments]);
or:
super
([zero or more arguments]);
For example:
Code listing 1: SuperClass.java
public class SuperClass {
public void printHello() {
System.out.println("Hello from SuperClass");
return;
}
}
|
Code listing 2: SubClass.java
public class SubClass extends SuperClass {
public void printHello() {
super.printHello();
System.out.println("Hello from SubClass");
return;
}
public static main(String[] args) {
SubClass obj = new SubClass();
obj.printHello();
}
}
|
Running the above program:
Command for Code listing 2
$Java SubClass |
Output of Code listing 2
Hello from SuperClass Hello from SubClass |
In Java 1.5 and later, the "super" keyword is also used to specify a lower bound on a wildcard type parameter in Generics.
Code section 1: A lower bound on a wildcard type parameter.
public void sort(Comparator<? super T> comp) {
...
}
|
See also:
switch
[edit | edit source]switch
is a Java keyword.
It is a branching operation, based on a number. The 'number' must be either char
, byte
, short
, or int
primitive type.
Syntax:
switch
( <integer-var> ) {case
<label1>: <statements>;case
<label2>: <statements>; ...case
<labeln>: <statements>;default
: <statements>; }
When the <integer-var> value match one of the <label>, then:
The statements after the matched label will be executed including the following label's statements, until the end of the switch
block, or until a break
keyword is reached.
For example:
int var = 3;
switch ( var )
{
case 1:
System.out.println( "Case: 1" );
System.out.println( "Execute until break" );
break;
case 2:
System.out.println( "Case: 2" );
System.out.println( "Execute until break" );
break;
case 3:
System.out.println( "Case: 3" );
System.out.println( "Execute until break" );
break;
case 4:
System.out.println( "Case: 4" );
System.out.println( "Execute until break" );
break;
default:
System.out.println( "Case: default" );
System.out.println( "Execute until break" );
break;
}
|
The output from the above code is:
Case: 3 Execute until break
The same code can be written with if-else blocks":
int var = 3;
if ( var == 1 ) {
System.out.println( "Case: 1" );
System.out.println( "Execute until break" );
} else if ( var == 2 ) {
System.out.println( "Case: 2" );
System.out.println( "Execute until break" );
} else if ( var == 3 ) {
System.out.println( "Case: 3" );
System.out.println( "Execute until break" );
} else if ( var == 4 ) {
System.out.println( "Case: 4" );
System.out.println( "Execute until break" );
} else {
// -- This is the default part --
System.out.println( "Case: default" );
System.out.println( "Execute until break" );
}
|
See also:
synchronized
[edit | edit source]synchronized
is a keyword.
It marks a critical section. A critical section is where one and only one thread is executing. So to enter into the marked code the threads are synchronized, only one can enter, the others have to wait. For more information see Synchronizing Threads Methods or [3].
The synchronized
keyword can be used in two ways:
- Create a
synchronized
block - Mark a method
synchronized
A synchronized
block is marked as:
Code section 1: Synchronized block.
synchronized(<object_reference>) {
// Thread.currentThread() has a lock on object_reference. All other threads trying to access it will
// be blocked until the current thread releases the lock.
}
|
The syntax to mark a method synchronized
is:
Code section 2: Synchronized method.
public synchronized void method() {
// Thread.currentThread() has a lock on this object, i.e. a synchronized method is the same as
// calling { synchronized(this) {…} }.
}
|
The synchronization is always associated to an object. If the method is static, the associated object is the class. If the method is non-static, the associated object is the instance. While it is allowed to declare an abstract
method as synchronized
, it is meaningless to do so since synchronization is an aspect of the implementation, not the declaration, and abstract methods do not have an implementation.
Singleton example
[edit | edit source]As an example, we can show a thread-safe version of a singleton:
Code listing 1: Singleton.java
/**
* The singleton class that can be instantiated only once with lazy instantiation
*/
public class Singleton {
/** Static class instance */
private volatile static Singleton instance = null;
/**
* Standard private constructor
*/
private Singleton() {
// Some initialisation
}
/**
* Getter of the singleton instance
* @return The only instance
*/
public static Singleton getInstance() {
if (instance == null) {
// If the instance does not exist, go in time-consuming
// section:
synchronized (Singleton.class) {
if (instance == null) {
instance = new Singleton();
}
}
}
return instance;
}
}
|
this
[edit | edit source]this
is a Java keyword. It contains the current object reference.
- Solves ambiguity between instance variables and parameters .
- Used to pass current object as a parameter to another method .
Syntax:
this
.method(); orthis
.variable;
Example #1 for case 1:
public class MyClass
{
//...
private String value;
//...
public void setMemberVar( String value )
{
this.value= value;
}
}
|
Example #2 for case 1:
public class MyClass
{
MyClass(int a, int b) {
System.out.println("int a: " + a);
System.out.println("int b: " + b);
}
MyClass(int a) {
this(a, 0);
}
//...
public static void main(String[] args) {
new MyClass(1, 2);
new MyClass(5);
}
}
|
throw
[edit | edit source]throw
is a keyword; it 'throws' an exception. In a throw statement, the three types of objects that can be thrown are: Exception
, java:Throwable
, and java:Error
Syntax:
throw
<Exception Ref>;
For example:
public Customer findCustomer( String name ) throws '''CustomerNotFoundException'''
{
Customer custRet = null;
Iterator iter = _customerList.iterator();
while ( iter.hasNext() )
{
Customer cust = (Customer) iter.next();
if ( cust.getName().equals( name ) )
{
// --- Customer find --
custRet = cust;
break;
}
}
if ( custRet == null )
{
// --- Customer not found ---
throw new '''CustomerNotFoundException'''( "Customer "+ name + " was not found" );
}
return custRet
}
|
See also
[edit | edit source]throws
[edit | edit source]throws
is a Java keyword. It is used in a method definition to declare the Exceptions to be thrown by the method.
Syntax:
public myMethod() throws
MyException1, MyException2
{MyException1
...
}
Example:
class MyDefinedException extends Exception
{
public MyDefinedException(String str)
{
super(str);
}
}
public class MyClass
{
public static void showMyName(String str) throws MyDefinedException
{
if(str.equals("What is your Name?"))
throw new MyDefinedException("My name is Blah Blah");
}
public static void main(String a[])
{
try
{
showMyName("What is your Name?");
}
catch(MyDefinedException mde)
{
mde.printStackTrace();
}
}
}
|
transient
[edit | edit source]transient
is a Java keyword which marks a member variable not to be serialized when it is persisted to streams of bytes. When an object is transferred through the network, the object needs to be 'serialized'. Serialization converts the object state to serial bytes. Those bytes are sent over the network and the object is recreated from those bytes. Member variables marked by the java transient
keyword are not transferred; they are lost intentionally.
Syntax:
private
transient
<member-variable>; ortransient
private
<member-variable>;
For example:
public class Foo implements Serializable
{
private String saveMe;
private transient String dontSaveMe;
private transient String password;
//...
}
|
See also:
- Java language specification reference: jls
- Serializable Interface. Serializable
try
[edit | edit source]try
is a keyword.
It starts a try block. If an Exception is thrown inside a try block, the Exception will be compared to any of the catch part of the block. If the Exception matches with one of the Exceptions in the catch part, the exception will be handled there.
Three things can happen in a try block:
- No exception is thrown:
- the code in the try block
- plus the code in the finally block will be executed
- plus the code after the try-catch block is executed
- An exception is thrown and a match is found among the catch blocks:
- the code in the try block until the exception occurred is executed
- plus the matched catch block is executed
- plus the finally block is executed
- plus the code after the try-catch block is executed
- An exception is thrown and no match found among the catch blocks:
- the code in the try block until the exception occurred is executed
- plus the finally block is executed
- NO CODE after the try-catch block is executed
For example:
public void method() throws NoMatchedException
{
try {
//...
throw new '''MyException_1'''();
//...
} catch ( MyException_1 e ) {
// --- '''Handle the Exception_1 here''' --
} catch ( MyException_2 e ) {
// --- Handle the Exception_2 here --
} finally {
// --- This will always be executed no matter what --
}
// --- Code after the try-catch block
}
|
How the catch-blocks are evaluated see Catching Rule
See also:
- Java Programming/Keywords/catch
- Java Programming/Keywords/finally
- Java Programming/Throwing and Catching Exceptions#Catching Rule
void
[edit | edit source]void
is a Java keyword.
Used at method declaration and definition to specify that the method does not return any type, the method returns void
. It is not a type and there is no void references/pointers as in C/C++.
For example:
public void method()
{
//...
return; // -- In this case the return is optional
//and not necessary to use public but some changes will be there
}
|
See also:
volatile
[edit | edit source]volatile
is a keyword.
When member variables are marked with this keyword, it changes the runtime behavior in a way that is noticeable when multiple threads access these variables. Without the volatile keyword, one thread could observe another thread update member variables in an order that is not consistent with what is specified in sourcecode. Unlike the synchronized keyword, concurrent access to a volatile field is allowed.
Syntax:
private
volatile
<member-variable>; orvolatile
private
<member-variable>;
For example:
private volatile changingVar;
|
See also:
while
[edit | edit source]while
is a Java keyword.
It starts a looping block.
The general syntax of a while
, using Extended Backus-Naur Form, is
while-looping-statement ::=while
condition-clause single-statement | block-statement condition-clause ::=(
Boolean Expression)
single-statement ::= Statement block-statement ::={
Statement [ Statements ]}
For example:
while ( i < maxLoopIter )
{
System.out.println("Iter=" +i++);
}
|
See also: