Jump to content

Pokémon/Pokédex/Magnemite

From Wikibooks, open books for an open world

Basic Statistics

[edit | edit source]
  HP Attack Defense Speed Special Attack Special Defense
Base Stats (RB/Y) 25 35 70 45 95
Base Stats (GS/C) 25 35 70 45 95 55
Base Stats (RS/FL/E) 25 35 70 45 95 55
Base Stats (DP/PT/HGSS)
Base Stats (BW/B2W2)
Base Stats (XY/ORAS)
Base Stats (SM/USUM)
Base Stats (Sword/Shield/BDSP)
Max Stats (RB/Y) 253 168 238 188 288
Max Stats (GS/C) 253 168 238 188 288 208
Max Stats (RS/FL/E) 254 185 262 207 317 229
Max Stats (DP/PT/HGSS)
Max Stats (B/W/B2W2)
Max Stats (X/Y/ORAS)
Max Stats (SM/USUM)
Max Stats (Sword/Shield/BDSP)
Effort Points (Sword/Shield/BDSP)

Type Matching

[edit | edit source]

Type Matching for Red/Blue/Yellow

[edit source]

Move types which are good on Magnemite in Red/Blue/Yellow: Ground
Move types which are bad on Magnemite in Red/Blue/Yellow: Electric, Flying

All other move types are normal effectiveness on Magnemite in Red/Blue/Yellow.

Type Matching for all later games

[edit source]

Move types which are very good on Magnemite: Ground
Move types which are good on Magnemite: Fire, Fighting
Move types which are bad on Magnemite: Bug, Dark, Dragon, Electric, Ghost, Grass, Ice, Normal, Psychic, Rock
Move types which are very bad on Magnemite: Flying, Steel
Move types which don't effect Magnemite: Poison

All other move types are normal effectiveness on Magnemite.


NOTE: Magnemite has a new type starting in Gold/Silver, and that's the reason for the major differences in type matching.

How to Evolve

[edit | edit source]

Magnemite evolves at level 30.

Moveset

[edit | edit source]
Level Red / Blue Yellow Gold / Silver Crystal Ruby / Sapphire
Emerald
XD / Colosseum
Fire Red / Leaf Green
Start Tackle Tackle Tackle Tackle Metal Sound
Tackle
Metal Sound
Tackle
6 - - Thundershock Thundershock Thundershock Thundershock
11 - - Supersonic Supersonic Supersonic Supersonic
16 - - Sonicboom Sonicboom Sonicboom Sonicboom
21 Sonicboom Sonicboom Thunder Wave Thunder Wave Thunder Wave Thunder Wave
25 Thundershock Thundershock - - - -
26 - - - - Spark Spark
27 - - Lock-On Lock-On - -
29 Supersonic Supersonic - - - -
32 - - - - Lock-On Lock-On
33 - - Swift Swift - -
35 Thunder Wave Thunder Wave - - - -
38 - - - - Swift Swift
39 - - Screech Screech - -
41 Swift Swift - - - -
44 - - - - Screech Screech
45 - - Zap Cannon Zap Cannon - -
47 Screech Screech - - - -
50 - - - - Zap Cannon Zap Cannon

TM/HM

[edit | edit source]
  • RB/Y/GS/C/RS/FL: Double Team, Flash, Rest, Thunder, Toxic
  • RB/Y/C/RS/FL: Thunderbolt
  • RB/Y/GS/C: Swift
  • RB/Y/RS/FL: Reflect
  • GS/C/RS/FL: Frustration, Hidden Power, Protect, Rain Dance, Return
  • RB/Y: Bide, Double-Edge, Mimic, Rage, Substitute, Take Down, Teleport, Thunder Wave
  • GS/C: Curse, Endure, Rollout, Sleep Talk, Snore, Swagger, Zap Cannon
  • RS/FL: Facade, Secret Power, Shock Wave, Sunny Day

Trading Cards

[edit | edit source]
  • Base Set #53 - Magnemite
  • Team Rocket #60 - Magnemite
  • Gym Heroes #50 - Lt. Surge's Magnemite
  • Gym Heroes #80 - Lt. Surge's Magnemite
  • Neo Discovery #7 - Magnemite
  • Neo Discovery #26 - Magnemite
  • Aquapolis #52 - Magnemite
  • Aquapolis #91 - Magnemite
  • Skyridge #76 - Magnemite
  • EX Dragon #61 - Magnemite
  • EX Dragon #62 - Magnemite
  • EX Dragon #63 - Magnemite
  • EX FireRed & LeafGreen #68 - Magnemite
  • EX Team Rocket Returns #66 - Magnemite
Basic: Magnemite Stage 1: Magneton Stage 2: Magnezone