Source SDK: Mastering the Source/Half-Life 2: Weapons
Appearance
Weapons can be placed throughout your map in hammer by placing entities as place markers.
- weapon_357
- weapon_alyxgun
- weapon_annabelle
- weapon_ar2
- weapon_brickbat
- weapon_bugbait
- weapon_citizenpackage
- weapon_citizensuitcase
- weapon_crossbow
- weapon_crowbar
- weapon_extinguisher
- weapon_frag
- weapon_physcannon
- weapon_physgun
- weapon_pistol
- weapon_rpg
- weapon_shotgun
- weapon_smg1
- weapon_stunstick