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Guide to the Godot game engine/toc
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From Wikibooks, open books for an open world
Getting started
[
edit
]
Installation
What is a node?
Programming
Resources and importing
Signals and methods
Your first game
Making it work
Debugging
Input
Physics
Saving and loading
Multiplayer
Making it look good
UI skinning
Animation
Advanced help
Servers (singletons)
Platform specific
Optimisation
Encryption
Exporting
Plugins
Miscellaneous
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Category
:
Book:Guide to the Godot game engine/Templates