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The Legend of Zelda: The Wind Waker/Weapons and items

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This is a list of weapons and other items in The Legend of Zelda: The Wind Waker.

Weapons and Shields

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Sticks and Swords

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Link is able to use a variety of melee weapons, including several weapons which are normally used by enemies, but can be picked up after an enemy has been disabled or defeated. With his own swords, the Hero's Sword and the Master Sword, Link can execute a wide variety of attacks, but he can only do a standard slash or spin attack with enemies' weapons.

Permanent Weapons

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  • The Hero's Sword is the first sword gained by Link in the Wind Waker. It is obtained after Link trains with Orca and accomplishes his training.
  • The Master Sword is the legendary sword of evil's bane. It has been removed from the Temple of Time and placed in a hidden basement in Hyrule Castle. Though it is more powerful than the Hero's Sword, it is not powerful enough to defeat Ganondorf in its current state. It does not "shine with the power to repel evil" anymore, as the sages who prayed for its power have been killed. When new sages are awakened, the Master sword regains its power.

Temporary Weapons

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  • Boko Sticks are mainly found by killing Boko Baba, though they can also be found in vases, and are sometimes wielded by Bokoblins (they are usually on fire). They can be thrown to hit enemies, or to light something on fire.
  • Bokoblin Blades are large machetes only wielded by Bokoblins. They are more powerful than Boko Sticks, and can hit enemies from far away when thrown.
  • The Spears are the main weapon wielded by Moblins. They can be be thrown farther than the Boko Stick and Bokoblin Blade.
  • Darknut Swords are used by Mighty Darknuts. They are one of the most powerful items that can be stolen from an enemy.
  • Stalfos wields the deadly mace. When Link uses it, however, it is less powerful than when a Stalfos wields it.

Arrows and Other Weapons

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  • The Hero's Bow is obtained in the Tower of the Gods. It is the best item to use to hit enemies far way. It requires some skill to be accurate but is fairly easy to master.
  • Fire Arrows, or rather, the power to shoot flaming arrows, are given to Link in the grotto in Mother Island by the Great Fairy. They can set things on fire and melt frozen objects, but they use magic.
  • Ice Arrows, like Fire Arrows, are given to Link by the Great Fairy. They can freeze enemies and hot things, but they use magic.
  • Light Arrows are obtained in Ganon's Tower, and is the last item you get. When an enemy is hit with a Light Arrow (except for Ganondorf), the enemy will disappear in a flash of light. They are needed to defeat Puppet Ganon in all three of his forms. Like Fire and Ice Arrows, they use magic, but even more than them.
  • The Grappling Hook was invented by the Rito Tribe before they evolved wings and is givin to Link by Medli. It is not really a weapon, but can extract spoils from enemies when you throw it at them. It also stuns enemies, and when used in the boat, becomes a crane to search for treasure with. It is mainly used, though, for swinging across gaps like a vine.
  • The Boomerang makes another appearance in the Wind Waker. It can destroy only a few enemies, like the Peahats; it just stuns the rest. It is the dungeon item of the Forbidden Woods. It can also be used to slice things off the ceiling, and can target five different things at a time.
  • Bombs are obtained after you complete Nikko's second obstacle course. Use them to blow things up, such as slabs of rock and boats. When used on the boat, they become a cannon. Link should already be familiar with bombs before he actually obtains them; he used bomb plants, effectively the same thing, frequently on Dragon Roost Island.
  • The Hookshot is an item that is used to pull Link to where it latches on to, and, in some cases, pulls things to Link. It does not have a very long range.
  • The Skull Hammer is an item that is used to smash enemies and in some cases destroy obstacles this is found when you go to the Forsaken Fortress the second time

Ammunition

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  • The Bomb Bag is used to carry bombs. You can carry up to 99 bombs, but only 30 can be carried until you visit Fairy Fountains. The first upgrade is to a capacity of 60; the second to 99.
  • The Quiver is used to carry arrows. You can carry up to 99 arrows, but only 30 can be carried until you visit Fairy Fountains. The first upgrade is to a capacity of 60; the second to 99.
  • The Spoils Bag lets you collect the items left behind when certain enemies are deafeated. They are: Skull Necklace, Boko Baba Seed, Green, Red, Blue Chu-Chu Jelly, Knight's Crest, Golden Feathers, and Joy Pendant. Received after completing Nikko's first obstacle course.
  • The Bait Bag lets you carry the bait you need coax fish to draw the islands on your Sea Chart . It also lets you carry Hyoi Pears which, when used as bait, allow you to control seagull's flight. Bought from Beetle's Ship Shop on Outset Island.
  • The Delivery Bag lets Link carry letters and decorations. Given to you by the Rito Postman.

Shields

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  • The Hero's Shield is your first obtainable shield. Link receives it from his grandma. It was said that this was rumored to have belonged to the Hero of Time himself, but you learn later on from the The King of Red Lions that Link has no relation to the Hero. The shield was also used by Hylian Knights.
  • Mirror Shield functions in the exact same way as the Hero's Shield, except for one thing: the Mirror Shield can reflect light, which allows Link to complete various puzzles. Found in the Earth Temple.

Other

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Tunics and Boots

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  • The Hero's Clothes are given to Link by his grandma. On Outset Island, when a boy comes of age, they put on the clothes as a tradition. This is why Link is dressed like the Hero of Time.
  • When you beat the game once, and start a new quest, The Hero's New Clothes are given to Link instead of the Hero's Clothes. They are invisible, so Link wears his blue shirt with the crawfish on it and orange pants for the remainder of the game. It is possible that the The Hero's New Clothes is actually an allusion towards the story The Emperors New Clothes this is implied when Link's grandmother states "You have to be honest to see them, can't you see them" (not the exact quote). A better approximation: "They are made of a special fabric that only the honest can see. Why the long face? You can see them can't you?"
    • Near the beginning of the game, Tetra (the pirate girl) asks about the clothes ("Wow. What's with that get-up?"). It's possible that this is an error in the game (the same dialog is used regardless of the clothes), but it can also be interpreted that Tetra is the only person to notice the clothes (which is somewhat plausible, considering Tetra's later role in the game), other than Zill, the boy with a runny nose. Link's sister also mentions about the clothes, but it is unclear whether she actually sees them ("I guess they're pretty neat, though!").
    • The Deku Tree also comments how Link's appearance reminds him of the Hero of Time, even when Link appears in the crabfish shirt.
  • The Iron Boots (Heavy Boots) are different from the Iron Boots (Heavy Boots) of Ocarina of Time. They are equippable to a button rather than on the equipment screen and they will come off when you go in water. Though they make you unable to walk very fast, they let you activate springs by putting them on and then taking them off while standing on a spring, and they weigh you down so you can't get blown away by wind, which is helpful in the Wind Temple. The Iron Boots are found on Ice Ring Isle.

Dungeon Items

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  • Dungeon Maps are used to guide you through the dungeon. They show you what rooms you have and haven't been in, and the room you currently are in flashes. When you have the compass, the treasure chests are shown on the map.
  • The compass shows you where all the treasure chests are, and where the dungeon boss is. It also shows which door you came through to get into the room, and where you are in the room on the map at the bottom-right corner of the screen.
  • A small key unlocks locked doors in the dungeon, but they can only be used in the dungeon you find them in.
  • The big key is needed to open the door to the boss's lair.

Charts

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  • Treasure Charts are used to find sunken treasure in the sea. You must be in your boat and when you are almost right above a sunken treasure chest, use the grappling hook to pull it up and open it. There are more than 35.
  • The IN-credible Chart is automatically sent to you by Tingle some time after you have freed him from his jail cell on Windfall Island. It shows the locations of all of the Triforce Charts and later on it shows where the Triforce Shards are located. It has a C.O.D. of 201 rupees.

Quest Charts

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Beedle's Chart shows you which sectors Beedle's ship sells at.

The Great Fairy Chart shows where all of the Great Fairies are located.

The Ghost Ship Chart is obtained in the cavern on Diamond Steppe Island. It shows where the Ghost Ship currently is, which changes according to the moon phase.

The Island Hearts Chart shows which islands have hidden Pieces of Heart, and how many.

The Light Ring Chart shows which islands have mysterious rings of light on the ocean at night. These light rings, in clusters of five, have sunken treasure under them.

The Octo Chart shows where all the big octos are in the sea, and how many eyes they have.

The Platform Chart shows which sectors have skull platforms, tall platforms on the sea with enemies on top, and how many.

The Sea Hearts Chart shows which sectors have sunken Pieces of Heart, and how many.

The Secret Cave Chart shows the locations of all the secret carverns throughout the sea.

The Submarine Chart shows where all seven of the submarines are.

Tingle's Chart, though badly drawn, shows where Tingle Island is and shows you where all the wallet upgrade fairies are.

Miscellaneous

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  • Pirate's Charm is actually a chunk of a gossip stone that lets you communicate with another person. Tetra and the King of Red Lions use it to talk to Link.
  • Power Braclets give Link enough strength to lift huge stone heads. Found in Fire Mountain.
  • The Telescope is the first item (beside Hero's Clothes) that you get. You receive it from Aryll as a birthday present. It does not have many uses, as there aren't many times Link has to view things from afar, but spotting clusters of seagulls(the mark of a hidden Big Octo) might be one use.
  • Though the King of Red Lions is a boat, he does not have a Sail. You must buy it from Zunari on Windfall Island for 80 rupees. Use it to sail around the Great Sea.
  • The Tingle-Tuner is given to Link from Tingle as gratitude for freeing him from jail. Hook up a Gameboy Advance to your Gamecube and Tingle will give you advice, and offer to sell you items at exorbitant fees.
  • The Elixir Soup, which is arguably the best item in the entire series, restores all health and magic power, and doubles your attack strength until you take damage. It can be obtained from Link's grandmother after she is cured of illness with a fairy.
  • Get the Picto Box by crawling though the small tunnel in Tingle's cell. It saves up to three black and white pictures at a time. Once you beat the game and start a second quest, you will get the Deluxe Picto Box automatically, which takes color pictures. However, it can be acquired on the first play through by completing tasks for Lenzo, the photographer on Windfall Island.
  • The Skull Hammer (Hammer) is needed to push down giant "plunger" switches. You can either slam it down or swing it around, depending on how you use it. You obtain it after you beat Phantom Ganon in the Forsaken Fortress.
  • On top of the Great Deku Tree is the Deku Leaf. Its primary use is to float on the wind and fly through the air, but is also used to blow gusts of air. It uses magic.
  • The Hero's Charm shows the health level of the enemy you L- Target. You receive it after you give forty joy pendants to the school teacher, Mrs. Marie.
  • The Magic Armor (Magic Shield) is actually Nayru's Love, which was owned by the Hero of Time. It prevents you from losing health, but uses your magic. Obtain it after Zunari's stall stocks 3 items (The Town Flower and any two others).
  • Heart Pieces are found throughout the Great Sea. Once you get four, you get a Heart Container which adds to your Life Energy.
  • Heart Container are obtained after you beat a boss. They raise your Life Energy level by one heart.
  • Bottles can be found throughout the Great Sea. They can hold many things, including water, fairies and potions.

Bottle Locations:

  • From Medli near the entrance to Dragon Roost Cavern
  • Submarine in the center of Bomb Island Sector.
  • Buy from Beedle at Rock Spire Island for 500 rupees
  • Get from Mila on Windfall Island after catching her in the act of stealing from Zunari's shop.
  • The Wind Waker (Takt of Wind) is a musical instrument used by the Hero of the Winds to conduct the winds. In olden times, it was used to conduct people who prayed to the gods.

Wind Waker Songs

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The Wind Waker has 6 different songs to conduct:

  • Wind's Requiem (Song of Wind) (Up, Left, Right) Conduct the wind's direction.
  • Ballad of Gales (Song of Gales) (Down, Right, Left, Up) Transport you across the sea.
  • Command Melody (Song of Manipulation) (Left, Neutral, Right, Neutral) Control certain objects/people
  • Earth God's Lyric (Earth God's Song) (Down, Down, Neutral, Right, Left, Neutral) Awaken the blood in Medli to show her she's the Earth Sage & break earth tablets (With Medli).
  • Wind God's Aria (Wind God's Song) (Up, Up, Down, Right, Left, Right) Awaken the blood in Makar to show him he's the Wind Sage and break wind tablets (With Makar).
  • Song of Passing (Song of Day & Night) (Left, Right, Down) Change night into day and vice-versa.