Jump to content

User:Whiteknight/Digital Media Processing

From Wikibooks, open books for an open world
This page is an outline for a proposed book or project. This is only a planning page, not an actual book.
  1. Do not add sub-pages to this outline.
  2. Any user may edit this outline, but Whiteknight maintains complete editorial control on this page.
  3. This page may be deleted without warning.

This outline was last edited on 22 November 2008. Last edit over 193 months ago. Please update.

(Whiteknight) (Discuss) (Book Foundry) (Current Books) (VBD Edit)

I am scheduled to take a number of classes in this subject, the earliest of which may happen next semester (first half 2007), or next fall. I will push this book back to coincide with my taking those classes. --Whiteknight (talk) (projects) 17:48, 10 October 2006 (UTC)

Introduction

[edit | edit source]

This book is going to talk about the specific theory involved in manipulating different digital data types. This book will focus on algorithms for manipulating digital video, digital audio, and digitial images.

Table of Contents

[edit | edit source]

Section 1: Image Processing Basics

[edit | edit source]
  • 2-dimensional Fourier Transform
  • 2D Wavelet Transform
  • Discrete Cosine Transform
  • Other Transforms
  • Grayscale Images
  • Color Images (RGB, etc)

Section 2: Image Processing Algorithms

[edit | edit source]

Section 3: Audio Processing Basics

[edit | edit source]
  • Fourier Transform
  • Wavelet Transform
  • Other Transforms
  • Audio Processing
  • Audio Compression
  • Filtering

Section 4: Video Processing Basics

[edit | edit source]
  • Video Processing
    • linear editing
    • nonlinear editing
    • bluescreens, greenscreens, and compositing
    • motion detection
    • motion compensation
  • Video Compression

Section 5: Data Compression

[edit | edit source]
  • Run-Length Encoding/Variable-Length Encoding
  • Lossless/Lossy Compression
  • Compression Techniques
    • Image Compression (JPEG, PNG, GIF)
    • Sound Compression (MP3, OGG)
    • File Compression (ZIP, LZW)
    • Video compression (MPEG-4, Theora)

Appendix

[edit | edit source]
  • Implementing the Fourier transform: the FFT
  • fingerprint identification
  • voice identification
  • speech synthesis
  • speech recognition
  • image synthesis

Resources

[edit | edit source]

Existing Pages

[edit | edit source]
This outline is a saved state for use with Whiteknight's Visual Book Designer gadget. Do not edit the outline on this page directly unless you understand the syntax. Improper editing here could make it impossible to load this outline into the gadget again.
Edit This Outline In The Gadget

Digital Media Processing =Image Processing Basics

  • Grayscale Images
  • Color Images
  • 2-dimensional Fourier Transform
  • 2D Wavelet Transform
  • Discrete Cosine Transform
  • Other Transforms

=Image Processing Algorithms

  • Edge Detection
  • Blurring
  • Sharpening
  • Image Stitching
  • Morphological Image Processing
  • Homomorphic Filtering
  • Image Compression

=Audio Processing Basics

  • Fourier Transform
  • Wavelet Transform
  • Other Transforms
  • Audio Processing
  • Audio Compression
  • Filtering

=Video Processing Basics

  • Video Processing
  • Linear Editing
  • Nonlinear Editing
  • Bluescreens, Greenscreens, and Compositing
  • Motion Detection
  • Motion Compensation
  • Video Compression

=Data Compression

  • Run-Length Encoding
  • Variable-Length Encoding
  • Lossless/Lossy Compression
  • Compression Techniques
  • Image Compression
  • Sound Compression
  • File Compression
  • Video compression

=Appendix

  • The Fast Fourier Transform
  • Fingerprint Identification
  • Voice Identification
  • Speech Synthesis
  • Speech Recognition
  • Image Synthesis


End of outline. Below this point is normal text and can be edited like normal.