Zelda II: The Adventure of Link/Items
Appearance
Zelda II: The Adventure of Link contains items. Here are all of them:
- 1-Up: Zelda II has lives unlike other games in the Zelda franchise. Lose all of them, and you'll Game Over. This pickup will give Link an extra life.
- Heart Container: This will give Link an extra bar of health.
- Treasure Bag: This magic bag will give Link experience points of varying amounts.
- Candle: Found in the Parapa Palace. Lights up dark areas and makes enemies in caves visible.
- Magic Container: Like the Heart Container, this gives Link an extra bar of magic.
- Trophy: Required to get the spell Jump.
- Fairy: Refills Link's health to full.
- Bagu's Note: When shown to the Riverman, gives access to Death Mountain.
- Mirror: Link finds this under a table in a house in Saria. Required to get the spell Life.
- Hammer: Breaks rocks blocking the way in the Overworld.
- Handy Glove: Allows Link to break blocks with his sword.
- Raft: Allows Link to cross bodies of water.
- Missing Child: Required to get the spell Reflect.
- Winged Boots: Allows Link to walk on water the Raft cannot cross.
- Flute: Removes the River Devil, and reveals 3-Eye Rock Palace and New Kasuto.
- Magic Key: Gives Link infinite keys.
- Cross: Makes invisible enemies in the graveyard visible.
Spells
[edit | edit source]- Shield: It reduces damage taken by half.
- Jump: Link can jump super high.
- Life: Restores 3 bars of health.
- Fairy: Transforms Link into a fairy.
- Fire: Link can shoot fire from his sword.
- Spell: Turns enemies into Bots.
- Reflect: Allows Link to block attacks.
- Thunder: Deals massive damage to enemies in a spark.