Oberon/ETH Oberon/2.3.7/Examples.Mod
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< Oberon | ETH Oberon
(* ETH Oberon, Copyright 1990-2003 Computer Systems Institute, ETH Zurich, CH-8092 Zurich.
Refer to the license.txt file provided with this distribution. *)
(*
Examples.Mod, jm 24.2.93 - Modified by AFI - December 18, 1994.
This module illustrates how gadgets can be manipulated under program control.
Commands exported by this module are used in the tutorial "GadgetsOberon.html".
*)
MODULE Examples; (** portable *)
IMPORT
Attributes, BasicGadgets, Desktops, Display, Gadgets, Oberon, Objects,
Out, Printer, Texts, Documents;
VAR
W: Texts.Writer;
tmp: Objects.Object;
(*-- Increment integer gadget --*)
(* This command must be executed from a gadget *)
PROCEDURE Increm*;
VAR obj: Objects.Object;
BEGIN
obj := Gadgets.FindObj(Gadgets.context, "Level");
IF (obj # NIL) THEN
INC(obj(BasicGadgets.Integer).val);
Gadgets.Update(obj)
END
END Increm;
(*-- Decrement integer gadget --*)
(* This command must be executed from a gadget *)
PROCEDURE Decrem*;
VAR obj: Objects.Object;
BEGIN
obj := Gadgets.FindObj(Gadgets.context, "Level");
IF (obj # NIL) THEN
DEC(obj(BasicGadgets.Integer).val);
Gadgets.Update(obj)
END
END Decrem;
(*-- Create a slider gadget and insert it at the caret position --*)
PROCEDURE InsertAtCaret*;
VAR obj: Objects.Object;
BEGIN
Out.String("Inserting slider gadget at caret"); Out.Ln;
obj := Gadgets.CreateObject("BasicGadgets.NewSlider");
Gadgets.Integrate(obj)
END InsertAtCaret;
(*-- Create a text field linked to an integer and insert it at the caret position --*)
PROCEDURE InsertPair*;
VAR F: Display.Frame; obj: Objects.Object; L:Objects.LinkMsg;
BEGIN
Out.String("Insert view/model pair"); Out.Ln;
F := Gadgets.CreateViewModel("TextFields.NewTextField",
"BasicGadgets.NewInteger");
Gadgets.Integrate(F);
(* Name the model "Volts" *)
Gadgets.NameObj(F(Gadgets.Frame).obj, "Volts");
(* Create a slider, insert it in the desktop and name it "Slider" *)
obj := Gadgets.CreateObject("BasicGadgets.NewSlider");
Gadgets.Integrate(obj);
Gadgets.NameObj(obj, "Slider");
(* Link the integer to the slider *)
(* NOT so: obj(Gadgets.Frame).obj := F(Gadgets.Frame).obj
but so, sending a link message to the slider. *)
L.id := Objects.set; L.obj := F(Gadgets.Frame).obj;
L.name := "Model"; L.res := -1; Objects.Stamp(L);
obj.handle(obj, L);
Gadgets.Update(obj)
END InsertPair;
(*-- Display names assigned in previous example --*)
PROCEDURE ShowNames*;
VAR S: Display.SelectMsg; ObjName: ARRAY 64 OF CHAR;
BEGIN
S.id := Display.get; S.F := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
Out.String("Visual gadget name: ");
Gadgets.GetObjName(S.obj, ObjName);
Out.String(ObjName); Out.Ln;
(*==================*)
IF S.obj(Gadgets.Frame).obj # NIL THEN
Out.String("Model gadget name: ");
Gadgets.GetObjName(S.obj(Gadgets.Frame).obj, ObjName);
Out.String(ObjName); Out.Ln
ELSE
Out.String("No model exists"); Out.Ln
END
END
END ShowNames;
(*-- Display information about an object --*)
PROCEDURE Info*(obj: Objects.Object);
VAR A: Objects.AttrMsg;
BEGIN
IF obj # NIL THEN
A.id := Objects.get; A.name := "Gen"; A.s := ""; A.res := -1;
obj.handle(obj, A); (* Retrieve its new procedure *)
IF A.s # "" THEN Texts.WriteString(W, " "); Texts.WriteString(W, A.s)
ELSE Texts.WriteString(W, " Unknown generator!")
END;
IF obj IS Desktops.DocGadget THEN Texts.WriteString(W, ": desktop document")
ELSIF obj IS Documents.Document THEN Texts.WriteString(W, ": document")
ELSIF obj IS Gadgets.View THEN Texts.WriteString(W, ": view")
ELSIF obj IS Gadgets.Frame THEN Texts.WriteString(W, ": visual gadget")
ELSIF obj IS Display.Frame THEN Texts.WriteString(W, ": display frame")
ELSIF obj IS Gadgets.Object THEN Texts.WriteString(W, ": model gadget")
ELSE Texts.WriteString(W, ": type unknown")
END;
Texts.WriteLn(W)
END;
Texts.Append(Oberon.Log, W.buf)
END Info;
PROCEDURE Explore*;
BEGIN
Info(Oberon.Par.frame);
Info(Oberon.Par.obj);
Info(Gadgets.executorObj);
Info(Gadgets.context)
END Explore;
(*-- Tell everything about the execution environment --*)
(* This command must be executed from a gadget. *)
PROCEDURE FindObj*;
VAR obj: Objects.Object;
BEGIN
(* Note: the context is already set before reaching this point. *)
obj := Gadgets.FindObj(Gadgets.context, "Test");
IF (obj # NIL) & (obj IS BasicGadgets.Button) THEN
Out.String("Executor gadget:"); Out.Ln;
Info(Gadgets.executorObj);
Out.String("found:"); Out.Ln;
Info(obj);
Out.String("in context:"); Out.Ln;
Info(Gadgets.context); Out.Ln
END
END FindObj;
(*-- Select gadget --*)
(* This command must be executed from a gadget *)
PROCEDURE SelectGadget*;
VAR S: Display.SelectMsg; obj: Objects.Object;
BEGIN
obj := Gadgets.FindObj(Gadgets.context, "Test");
IF (obj # NIL) THEN
Out.String("Select gadget 'Test'"); Out.Ln;
S.id := Display.set; S.F := obj(Display.Frame); S.obj := NIL; S.sel := NIL; S.time := -1;
Display.Broadcast(S);
Info(S.obj);
Info(S.sel);
Out.String("Gadget selected."); Out.Ln;
Gadgets.Update(obj);
Out.String(" and now redrawn.")
ELSE Out.String("No object 'Test' found")
END;
Out.Ln
END SelectGadget;
(*-- Deselect selected gadget --*)
(* This command must be executed from a gadget *)
PROCEDURE DeselectGadget*;
VAR S: Display.SelectMsg; obj: Objects.Object;
BEGIN
Out.String("Deselect gadget"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
obj := S.obj;
S.id := Display.reset; S.F := obj(Display.Frame); S.obj := NIL; S.sel := NIL; S.time := -1;
Display.Broadcast(S);
Info(S.obj);
Info(S.sel);
Out.String("Gadget deselected"); Out.Ln;
Gadgets.Update(obj);
Out.String(" and now redrawn.")
ELSE Out.String("No object selected.")
END;
Out.Ln
END DeselectGadget;
(*-- Display information about the currently selected objects --*)
PROCEDURE GetSelection*;
VAR S: Display.SelectMsg; obj: Objects.Object;
BEGIN
Out.String("Examples.GetSelection"); Out.Ln;
S.id := Display.get; S.F := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
obj := S.obj;
WHILE obj # NIL DO
Info(obj);
Out.String(" Ancestor:");
Info(S.sel);
obj := obj.slink
END
ELSE Out.String("No object selected.")
(*-- time is still = -1 and obj = NIL --*)
END
END GetSelection;
(*-- Remove selected gadget --*)
PROCEDURE RemoveSelection*;
VAR S: Display.SelectMsg; C: Display.ControlMsg;
BEGIN
Out.String("Remove selected gadget"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
C.id := Display.remove; C.F := S.obj(Display.Frame); Display.Broadcast(C)
END
END RemoveSelection;
(*-- Suspend selected gadget --*)
PROCEDURE SuspendSelection*;
VAR S: Display.SelectMsg; C: Display.ControlMsg;
BEGIN
Out.String("Suspend selected gadget"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
C.id := Display.suspend; C.F := S.obj(Display.Frame); Display.Broadcast(C)
END
END SuspendSelection;
(*-- Locate gadget at screen coordinates X, Y --*)
PROCEDURE LocateP*;
VAR F: Display.Frame; X, Y: INTEGER; u, v: INTEGER;
BEGIN
X := Oberon.Pointer.X;
Y := Oberon.Pointer.Y;
Out.String("Gadget at X="); Out.Int(X, 5);
Out.String(" Y="); Out.Int(Y, 5); Out.Ln;
Gadgets.ThisFrame(X, Y, F, u, v);
Info(F);
Out.String(" Rel. point coord. ");
Out.String("u="); Out.Int(u, 5);
Out.String(" v="); Out.Int(v, 5); Out.Ln
END LocateP;
(*-- Locate gadget at screen coordinates X, Y --*)
PROCEDURE Locate*;
VAR L: Display.LocateMsg; X, Y: INTEGER;
BEGIN
X := Oberon.Pointer.X;
Y := Oberon.Pointer.Y;
Out.String("Gadget at X="); Out.Int(X, 5);
Out.String(" Y="); Out.Int(Y, 5); Out.Ln;
L.X := X; L.Y := Y; L.res := -1; L.F := NIL; L.loc := NIL;
Display.Broadcast(L);
Info(L.loc);
Out.String(" Rel. point coord. ");
Out.String("u="); Out.Int(L.u, 5);
Out.String(" v="); Out.Int(L.v, 5); Out.Ln
END Locate;
(*-- Move selected gadget to absolute coordinates X, Y --*)
PROCEDURE MoveGadget*;
VAR S: Display.SelectMsg; M: Display.ModifyMsg; F: Display.Frame;
AS: Attributes.Scanner; X, Y: INTEGER;
BEGIN
Out.String("Moving gadget."); Out.Ln;
Attributes.OpenScanner(AS, Oberon.Par.text, Oberon.Par.pos);
Attributes.Scan(AS);
IF AS.class = Attributes.Int THEN
X := SHORT(AS.i); Attributes.Scan(AS);
IF AS.class = Attributes.Int THEN
Y := SHORT(AS.i);
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
F := S.obj(Display.Frame);
M.id := Display.move;
M.mode := Display.display;
M.F := F;
M.X := F.X + X; M.Y := F.Y + Y;
M.W := F.W; M.H := F.H;
M.dX := X; M.dY := Y;
M.dW := 0; M.dH := 0;
Display.Broadcast(M)
END
END
END
END MoveGadget;
(*-- Show selected gadget location (X, Y) and size (W, H) --*)
PROCEDURE LocateGadget*;
VAR S: Display.SelectMsg; F: Display.Frame;
BEGIN
Out.String("Gadget frame coordinates:"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
F := S.obj(Display.Frame);
Out.String("X="); Out.Int(F.X, 5);
Out.String(" Y"); Out.Int(F.Y, 5); Out.Ln;
Out.String("W="); Out.Int(F.W, 5);
Out.String(" H="); Out.Int(F.H, 5); Out.Ln
END
END LocateGadget;
(*-- Move selected gadgets to the caret --*)
PROCEDURE MoveToCaret*;
VAR S: Display.SelectMsg; C: Display.ControlMsg; obj: Objects.Object;
BEGIN
Out.String("Moving gadget to caret"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
obj := S.obj;
C.id := Display.remove; C.F := obj(Display.Frame); Display.Broadcast(C);
Gadgets.Integrate(obj)
END
END MoveToCaret;
(*-- Print selected gadgets --*)
PROCEDURE PrintGadget*;
VAR S: Display.SelectMsg; P: Display.DisplayMsg; obj: Objects.Object;
BEGIN
Printer.Open("LPT1", "");
Out.String("Printing gadget"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
obj := S.obj;
P.device := Display.printer; P.id := Display.contents; P.F := obj(Display.Frame);
P.res := -1;
Display.Broadcast(P);
END
END PrintGadget;
(*-- Show a named attribute of a gadget --*)
PROCEDURE RetrObjAttr(name: ARRAY OF CHAR);
VAR A: Objects.AttrMsg;
BEGIN
Out.String(" "); Out.String(name);
A.id := Objects.get; COPY(name, A.name); A.res := -1; Objects.Stamp(A);
tmp.handle(tmp, A);
IF A.res >= 0 THEN (* Attribute exists *)
IF A.class = Objects.String THEN Out.String(" is string = "); Out.String(A.s)
ELSIF A.class = Objects.Int THEN Out.String(" is integer = "); Out.Int(A.i, 5)
ELSIF A.class = Objects.Real THEN Out.String(" is real = "); Out.Real(A.x, 5)
ELSIF A.class = Objects.LongReal THEN Out.String(" is real = "); Out.LongReal(A.y, 5)
ELSIF A.class = Objects.Char THEN Out.String(" is char = "); Out.Char(A.c)
ELSIF A.class = Objects.Bool THEN Out.String(" is boolean = ");
IF A.b THEN Out.String("TRUE")
ELSE Out.String("FALSE")
END
ELSE Out.String("Unknown class")
END
END;
Out.Ln
END RetrObjAttr;
PROCEDURE EnumAttr*;
VAR S: Display.SelectMsg; obj: Objects.Object; A: Objects.AttrMsg;
BEGIN
Out.String("Examples.EnumAttr"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
obj := S.obj;
WHILE obj # NIL DO
tmp := obj;
Info(obj);
A.id := Objects.enum; A.Enum := RetrObjAttr; A.res := -1; Objects.Stamp(A); obj.handle(obj, A);
obj := tmp.slink
END
END
END EnumAttr;
PROCEDURE EnumAttr2*;
VAR S: Display.SelectMsg; obj: Objects.Object; At: Attributes.Attr;
AV: Attributes.StringAttr;
BEGIN
Out.String("Examples.EnumAttr2"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
obj := S.obj;
WHILE obj # NIL DO
tmp := obj;
Info(obj);
Info(obj(Gadgets.Frame).obj);
At := obj(Gadgets.Frame).attr; (* Why is this = NIL ??? *)
IF At = NIL THEN Out.String("Is Nil") END;
NEW(AV);
AV.s := "Gogo";
AV.next := NIL;
Attributes.InsertAttr(At, "Andr", AV);
Attributes.DeleteAttr(At, "Tutorial");
Out.String("Done");
obj := tmp.slink
END
END
END EnumAttr2;
(*-- Show the 'Value' attribute of objects --*)
PROCEDURE ShowValue*;
VAR S: Display.SelectMsg; obj: Objects.Object;
BEGIN
Out.String("Show 'Value' attribute"); Out.Ln;
S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
obj := S.obj;
WHILE obj # NIL DO
Info(obj);
tmp := obj;
RetrObjAttr("Value");
obj := obj.slink
END
END
END ShowValue;
(*-- Resize selected gadgets --*)
PROCEDURE Resize*;
VAR S: Display.SelectMsg; obj: Objects.Object; F: Display.Frame; M: Display.ModifyMsg;
AS: Attributes.Scanner; W, H: INTEGER;
BEGIN
Out.String("Resize selected gadgets"); Out.Ln;
Attributes.OpenScanner(AS, Oberon.Par.text, Oberon.Par.pos);
Attributes.Scan(AS);
IF AS.class = Attributes.Int THEN
W := SHORT(AS.i); Attributes.Scan(AS);
IF AS.class = Attributes.Int THEN
H := SHORT(AS.i);
S.id := Display.get; S.F := NIL; S.time := -1;
Display.Broadcast(S);
IF (S.time # -1) & (S.obj # NIL) THEN
obj := S.obj;
WHILE obj # NIL DO
F := obj(Display.Frame);
M.id := Display.extend; (* OR Display.reduce: means change size for gadgets *)
M.mode := Display.display; (* display changes immediately *)
M.F := F;
M.X := F.X; M.Y := F.Y;
M.dX := 0; M.dY := 0;
M.W := W; M.H := H;
M.dW := W - F.W; M.dH := H - F.H; (* deltas *)
Display.Broadcast(M);
(* F.handle(F, M); ??? *)
obj := obj.slink
END
END
END
END
END Resize;
(*-- Shows the current message path --*)
(* This command must be executed from a gadget *)
PROCEDURE ShowThread*;
VAR obj: Objects.Object;
BEGIN
Out.String("Examples.ShowThread"); Out.Ln;
obj := Oberon.Par.obj;
WHILE obj # NIL DO
Info(obj);
obj := obj.dlink
END
END ShowThread;
(* Consume command. Delete the object thrown into the executor of this command *)
PROCEDURE Delete*;
VAR C: Display.ControlMsg;
BEGIN
Out.String("Examples.Delete"); Out.Ln;
IF Gadgets.senderObj # NIL THEN
C.id := Display.remove; C.F := Gadgets.senderObj(Display.Frame);
Display.Broadcast(C)
END
END Delete;
(*-- Look for an integer model gadget called "Test" in the current
context and increment its val field. The model is visualized by
a text field.--*)
(*-- This command must be executed in a given context. --*)
PROCEDURE Inc*;
VAR obj: Objects.Object;
BEGIN
obj := Gadgets.FindObj(Gadgets.context, "Test");
IF (obj # NIL) & (obj IS BasicGadgets.Integer) THEN
WITH obj: BasicGadgets.Integer DO
INC(obj.val);
BasicGadgets.SetValue(obj)
END
END;
(*-- Look for an slider gadget called "Slider" in the current
context and increment its val field --*)
obj := Gadgets.FindObj(Gadgets.context, "Slider");
IF (obj # NIL) & (obj IS BasicGadgets.Slider) THEN
WITH obj: BasicGadgets.Slider DO
INC(obj.val);
BasicGadgets.SetValue(obj)
END
END
END Inc;
(*-- Look for an integer object called Test in the current context,
build a slider and link them together, and
insert the slider at the caret position. *)
(* This command must be executed from a gadget. *)
PROCEDURE AddSlider*;
VAR obj: Objects.Object; F: Objects.Object;
BEGIN
obj := Gadgets.FindObj(Gadgets.context, "Test");
IF (obj # NIL) & (obj IS BasicGadgets.Integer) THEN
F := Gadgets.CreateObject("BasicGadgets.NewSlider");
WITH F: Gadgets.Frame DO
F.obj := obj; (* Link slider to the integer object *)
Gadgets.Integrate(F);
Gadgets.Update(obj)
END
END
END AddSlider;
PROCEDURE ShowDoc*;
VAR D: Documents.Document;
BEGIN
D := Documents.MarkedDoc();
Info(D);
END ShowDoc;
PROCEDURE OpenDoc*;
VAR D: Documents.Document;
BEGIN
D := Documents.Open("Tutorials.html");
IF D # NIL THEN Desktops.ShowDoc(D)
ELSE Out.String("No such document found.")
END
END OpenDoc;
(*-----------------------------------*)
(* Used in the GadgetsOberon.html tutorial. *)
PROCEDURE Add*;
VAR x, a, b: BasicGadgets.Real;
PROCEDURE GetReal(name: ARRAY OF CHAR): BasicGadgets.Real;
VAR obj: Objects.Object;
BEGIN
obj := Gadgets.FindObj(Gadgets.context, name);
IF (obj # NIL) & (obj IS BasicGadgets.Real) THEN
RETURN obj(BasicGadgets.Real)
ELSE
RETURN NIL
END
END GetReal;
BEGIN
(* 1. get the real gadgets *)
x := GetReal("xx");
a := GetReal("aa");
b := GetReal("bb");
IF (x = NIL) OR (a = NIL) OR (b = NIL) THEN
RETURN
END;
(* 2. solve the equation *)
IF Gadgets.executorObj(Gadgets.Frame).obj # x THEN
(* command executed from text field aa or bb *)
x.val := b.val -a.val
END;
(* 3. notify clients of model x that x.val has changed *)
BasicGadgets.SetValue(x)
END Add;
(*-----------------------------------*)
BEGIN
Texts.OpenWriter(W)
END Examples.
Some commands to test out the above module:
Examples.GetSelection ~
Examples.RemoveSelection ~
Examples.MoveSelection ~
Examples.ShowAttr ~
Examples.Resize 100 25 ~
Gadgets.ChangeAttr Cmd Examples.ShowThread ~
Gadgets.ChangeAttr ConsumeCmd Examples.Delete ~
Examples.Build ~
Gadgets.ChangeAttr Cmd Examples.Inc ~
Gadgets.ChangeAttr Cmd Examples.AddSlider ~
Examples.MoveGadget 10 10 ~
Examples.LocateGadget