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Unity

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Welcome !!

This book is crafted with one goal in mind: to be an invaluable resource for everyone who uses Unity, regardless of their skill level. Whether you're a curious beginner taking your first steps into the world of game development, an experienced developer seeking to deepen your knowledge, or a professional eager to share your insights, this book is for you.

Table of Content

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Fundamentals

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  1. Transforms and Hierarchies
  2. Components Overview

Scripting with C# in Unity

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  1. /Basic C# in Unity /
  2. MonoBehaviour Lifecycle

2D Game

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  1. Sprites and Sprite Sheets