Fractals/Programming computer graphic
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"Just keep in mind that what is obvious for you won't be necessarily obvious for the reader." :— (cKleinhuis )
The images we see on the TV screen, the raster display of a computer, or in newspapers are in fact digital images.
- Formula parser
- image, texture
- Quality : How to make 2D static images (computer graphic, non-photographic digital images), escpecially fractal images for display ?
- color
- printing tips
- image noise, glitches
- graphic file, data file and parameter files
- 2D
- plane: description
- Size and resolution of the image
- Scanning, sampling and decomposition
- Image processing - pipeline of 2D graphic
- Plane transformations, mappings
- zoom and deep zoom (perturbation)
- plane inversion
- unrolling (a closed curve )
- Conformal maps
- Conformal maps applied to pictures
- Moebius transformation
- Exponential and Mercator map
- Maping component to the unit disk ( Riemann map ):
- Multiplier map and internal ray
- Boettcher map
- on the dynamic plane : Boettcher map, complex potential and external ray
- on the parameter plane : parameter ray = field lines
- curves
- optimisation
- 2D algorithms
- 3D
- 4D
Dimension
- 2D
Computer graphic techniques
- AI
- Documentation: Program is as good as it's documentation !