05:3905:39, 23 December 2024Arithmetic/Chapter 1 (hist | edit) [3,649 bytes]2601:203:4200:3c18:43bf:12da:2bda:90da(discuss)(I condensed the original 500-word explanation into 100 words by summarizing the key points and removing detailed examples and historical context. The revised version focuses on the core concepts of arithmetic—its basic operations, the Hindu-Arabic numeral system, and fundamental properties—while briefly mentioning its practical applications and significance. This shorter description avoids elaboration and focuses on brevity and clarity.)Tag: Visual edit
17:2617:26, 22 December 2024Chess Opening Theory/1. c4/1...c5/2. b4 (hist | edit) [3,698 bytes]192.0.217.147(discuss)(Wrote a page on the QWG that kind of sucks. But it's a skeleton for something good (hopefully), so someone else may need to improve this. And somebody needs to link those phrases, because I don't think I can wait for this false positive error to be fixed.)Tags: possible vandalismVisual editoriginally created as "Chess Opening Theory/1. c4/1…c5/2. b4"
17:4817:48, 21 December 2024The Saga of Sadequain (hist | edit) [2,341 bytes]HyderAli40(discuss | contribs)(Created page with "== The Saga Of Sadequain == This book is an attempt to honor Sadequain’s<ref>{{Cite news |date=2024-12-19 |title=Discover Syed Sadequain Ahmad Naqvi {{!}} Sadequain 101 |language=en-US |work=Sadequain Foundation |url=https://sadequain.foundation/syed-sadequain-ahmad-naqvi |access-date=2024-12-21}}</ref> written by Dr. Salman Ahmad Naqvi unfulfilled desire to pen his autobiography. It synthesizes Sadequain’s life and analyzes his work, which ha...")Tag: Visual edit
16:2316:23, 20 December 2024Hacking NEC PC Games/Area formats and Dialogue (hist | edit) [2,444 bytes]Tcaud123(discuss | contribs)(Created page with "Area files (also called level or map files) consist of a header part explaining the area's characteristics followed by the data describing the area. === Elements of Area Headers === Things you might expect to find inside an area header * a "magic number" denoting the format of the area's file * the area's name and/or number * the rectangular (or cubic) dimensions of the area * the tileset (list of graphics) used in the area, expressed as a filename or numerical refere...")Tag: Visual edit
14:3314:33, 20 December 2024Lambda Calculus/Theory (hist | edit) [462 bytes]168.9.214.50(discuss)(Created page with "This page provides some example functions.<syntaxhighlight> id = \x.x true = \x.(\y.x) // returns first false = \x.(\y.y) // returns second and = \x.(\y.x y false) // if true, returns y, else false or = \x.(\y.x true y) not = \x.(x false true) zero = false // \f.(\x.x) one = \fx.fx // \fx. is another way of writing \f.(\x.???) two = \fx.f(fx) // and so on and so forth... ................................... add = \ab.(\f.a f b) </syntaxhighlight>")Tags: repeating charactersVisual edit
23:4723:47, 19 December 2024Character Encodings/Code Tables/MS-DOS/Code page 877 (hist | edit) [14,137 bytes]Alexlatham96(discuss | contribs)(Created page with "==MS-DOS OCR-B encoding== The MS-DOS OCR-B encoding is '''code page 877'''. Note that the grave, acute, circumflex (at 0x9B), tilde, diaeresis, and cedilla can be added over (in the case of the cedilla, under) letters to form accented letters. Note that the alternative Latin small latter m (not in Unicode), euro sign (€), and vertical bar (|) were later added to the code page, but it is unknown where they are located. {|{{chset-table-header1|MS-DOS OCR-B<ref>{{cite web...")
15:4515:45, 18 December 2024The Legend of Zelda: Tears of the Kingdom/Weapons (hist | edit) [662 bytes]75.167.31.0(discuss)(Created page with "== Weapons == === Axe === ==== Stone Axe ==== === Sword === ==== Master Sword ==== The sword that seals the darkness. It's sacred power has diminished after being ravaged by the gloom beneath Hyrule Castle. ==== Tree Branch ==== Wooden branches such as this are pretty common. ==== Wooden Stick ==== A tree branch with an added grip and excellent balance. Equip it, and use it as as weapon. ==== Rusty Broadsword ==== This once-fearsome sword has. == Bows and Arrows...")Tag: Visual edit
06:2106:21, 18 December 2024Hacking NEC PC Games/Memory Layout of NEC PC Games (hist | edit) [1,572 bytes]Tcaud123(discuss | contribs)(Created page with " A NEC PC game's memory layout will tend to be ordered thusly. === Interrupt Service Table === A list of pointers to routines relied upon by the operating system for basic tasks like loading data from disk, responding to input from the player, and playing sounds and music. May also be used by the main executable and its overlays to exchange control between themselves. This table is the entry point for the operating system and is loaded from the beginning of the boot di...")originally created as "Hacking NEC PC Games-Memory Layout of NEC PC Games"
17:1617:16, 17 December 2024Canadian Refugee Procedure/124-132 - General Offences (hist | edit) [4,275 bytes]Refcanimm(discuss | contribs)(Created page with "== IRPA Sections 124-132 == Sections 124-132 of the ''Immigration and Refugee Protection Act'' read:<pre>General Offences Contravention of Act 124 (1) Every person commits an offence who (a) contravenes a provision of this Act for which a penalty is not specifically provided or fails to comply with a condition or obligation imposed under this Act; (b) escapes or attempts to escape from lawful custody or detention under this Act; or (c) employs a foreign national in a...")Tag: Visual edit
15:5815:58, 17 December 2024Proposed New Characters: The Pipeline (hist | edit) [10,436 bytes]2409:4040:d9c:cc58::c90b:5613(discuss)(Created page with "Characters Approved for Publication in the Next Version Characters Approved for a Subsequent Version Code Points Provisionally Assigned for Mature Proposals Standardized Variation Sequences Accepted for Unicode Named Character Sequences Accepted for Unicode")Tags: Mobile editMobile web edit
16 December 2024
09:4809:48, 16 December 2024Bikol/Adverb (hist | edit) [512 bytes]Philiandrei(discuss | contribs)(Created page with "{{Template:Bikol/Grammar}} Examples: 1) very beautiful - magayon na marhay 2) very funny - makaulokon na marhay 3) very far - harayoon na marhay 4) very delicious - masiramon na marhay 5) very dark - madiklomon na marhay Note: To construct that phrase you should follow: adjective + na marhay Quizz: 1) very clean 2) very strong 3) very near 4) very hard 5) very noisy {{Template:Bikol/Grammar}}")Tags: Mobile editMobile web edit
15 December 2024
22:4422:44, 15 December 2024Chess Opening Theory/1. e4/1...e5/2. Nc3/2...f5 (hist | edit) [1,757 bytes]KleinerChess(discuss | contribs)(Created page with "==Vienna Countergambit== The Vienna Countergambit of the Vienna Game, is an variation where black plays a line similar to the Latvian Gambit but instead of the knight on f3 there is a knight on c3, the main line of this Countergambit for white is just accepting the pawn whoever there are other moves that will be on the other section of this page ==Possible Moves== 3. exf5 - The theoredically best variation, accepting the pawn that black gave to you for free, whoever, aft...")Tags: Mobile editMobile web edit
19:4319:43, 15 December 2024Algebra/Chapter 2/Formulas (hist | edit) [1,838 bytes]GoreyCat(discuss | contribs)(Created page with "{{{{BOOKTEMPLATE}}/Page}} <noinclude>{{navigation|Book=Algebra |current=Word Problems |previous=Solving Equations |next=Interval Notation }}</noinclude> '''Word Problems''' are mathematical problems that are delivered in ordinary words, instead of mathematical symbols. Part of the problem with dealing with word problems that they first need to be translated into mathematical equations, and then the equations need to be solved. ===Working with Word Equations=== Math is a...")
15:1415:14, 15 December 2024Chess Opening Theory/1. e4/1...c5/2. Nf3/2...Nc6/3. a3 (hist | edit) [596 bytes]KleinerChess(discuss | contribs)(Created page with "The delayed Mengarini Variation (French Wing Variation) is an variation of the Sicilian Defense where white plays a move that delays development for an interesting idea which is playing the move b4, a gambit that can also be played in the order (1. e4 c5 2. a3 Nc6 3. b4), the move a3 itself isn't the best choice since it doesn't control the center and does not develop any pieces, whoever at beginner to intermidiate level this can be a great variation since many people mi...")Tags: Visual editMobile editMobile web editoriginally created as "Chess Opening Theory/1.e4/1...c5/2.Nf3/2...Nc6/3."
07:4507:45, 15 December 2024ABC notation/Notes (hist | edit) [1,107 bytes]User4wiki05(discuss | contribs)(Created page with "This chapter explains basic description of notes and melody. ==Notes== The musical notes is expressed by alphabet like c, d and e. Middle C is expressed by the capital C. C dur scale from middle C is as below. <source> CDEFGABc </source> Here lower-case letter c denotes C one octave above middle C. One octave above C to B is expressed by lower-case letters from c to b. Higher notes are expressed by a number of apostrophes ('). Lower notes below middle C is expressed by...")
14 December 2024
18:3318:33, 14 December 2024Burmese/Colors (hist | edit) [306 bytes]マイクロフォン(discuss | contribs)(Created page with "{| class="wikitable" |+ Colors in Burmese |- ! Burmese !! Romanization !! English |- | အနီ || ane || red |- | လိမ္မော် || limmaw || orange |- | အဝါ || awar || yellow | || || green | || || blue | || || purple | || || pink | || || brown | || || black | || || white |}")
02:4702:47, 14 December 2024AI Art Generation Handbook/FLUX/Fine-tuning (hist | edit) [5,603 bytes]PrincessPandaWiki(discuss | contribs)(Created page with "<big> ''This page is under construction and only majorly addresses prompting.'' This page uses LoRas trained and generations produced on the site [https://www.weights.gg/ Weights]. On Weights, image generation is free for unlimited uses with a queue, and up to seven custom LoRas can be trained on-site per week for free. It should be noted that training on Weights is intended to be a beginner-friendly process, with not many technical specifications, and the limit for ima...")
00:3700:37, 13 December 2024Canadian Refugee Procedure/IRPR ss. 338-347 - Division 5 - Refugee Protection (hist | edit) [5,948 bytes]Refcanimm(discuss | contribs)(Created page with "== IRPR ss. 338-347 == The text of the relevant sections of the ''Immigration and Refugee Protection Regulations''<ref>Immigration and Refugee Protection Regulations, SOR/2002-227</ref> read:<pre>DIVISION 5 Refugee Protection Refugee protection 338 Refugee protection is conferred under the Immigration and Refugee Protection Act on a person who (a) has been determined in Canada before the coming into force of this section to be a Convention refugee and (i) no determinati...")Tag: Visual edit
12 December 2024
23:3823:38, 12 December 2024Canadian Refugee Procedure/21-23 - Status and Authorization to Enter (hist | edit) [6,247 bytes]Refcanimm(discuss | contribs)(Created page with "== IRPA Sections 21-23 == Sections 21-23 of the ''Immigration and Refugee Protection Act'' read:<pre>Status and Authorization to Enter Permanent resident 21 (1) A foreign national becomes a permanent resident if an officer is satisfied that the foreign national has applied for that status, has met the obligations set out in paragraph 20(1)(a) and subsection 20(2) and is not inadmissible. Protected person (2) Except in the case of a person described in subsection 112(3)...")Tag: Visual edit